/* * The ManaPlus Client * Copyright (C) 2016 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "utils/gmfunctions.h" #include "settings.h" #include "being/localplayer.h" #include "const/gui/chat.h" #include "net/chathandler.h" #include "debug.h" namespace Gm { void runCommand(const std::string &command, const std::string ¶ms) { if (params.empty()) { chatHandler->talk(std::string( settings.gmCommandSymbol).append( command), GENERAL_CHANNEL); } else { chatHandler->talk(std::string( settings.gmCommandSymbol).append( command).append( " ").append( params), GENERAL_CHANNEL); } } void runCommand(const std::string &command) { chatHandler->talk(std::string( settings.gmCommandSymbol).append( command), GENERAL_CHANNEL); } void runCharCommand(const std::string &command, const std::string &name, const std::string ¶ms) { if (localPlayer && name == localPlayer->getName()) { if (params.empty()) { chatHandler->talk(std::string( settings.gmCommandSymbol).append( command), GENERAL_CHANNEL); } else { chatHandler->talk(std::string( settings.gmCommandSymbol).append( command).append( " ").append( params), GENERAL_CHANNEL); } } else { chatHandler->talk(std::string( settings.gmCharCommandSymbol).append( command).append( " \"").append( name).append( "\" ").append( params), GENERAL_CHANNEL); } } void runCharCommand(const std::string &command, const std::string &name) { if (localPlayer && name == localPlayer->getName()) { chatHandler->talk(std::string( settings.gmCommandSymbol).append( command), GENERAL_CHANNEL); } else { chatHandler->talk(std::string( settings.gmCharCommandSymbol).append( command).append( " ").append( name), GENERAL_CHANNEL); } } } // namespace Gm