/* * The ManaPlus Client * Copyright (C) 2012-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "touchmanager.h" #include "configuration.h" #include "graphicsvertexes.h" #include "mouseinput.h" #include "touchactions.h" #include "gui/font.h" #include "gui/gui.h" #include "input/inputmanager.h" #include "render/graphics.h" #include "gui/theme.h" #include "debug.h" TouchManager touchManager; extern RenderType openGLMode; TouchManager::TouchManager() : mKeyboard(nullptr), mPad(nullptr), mObjects(), mVertexes(new ImageCollection), mRedraw(true), mShowJoystick(false), mShowButtons(false), mShowKeyboard(false), mButtonsSize(1), mJoystickSize(1), mButtonsFormat(0), mWidth(0), mHeight(0), mShow(false), mInGame(false), mTempHideButtons(false) { for (int f = 0; f < actionsSize; f ++) mActions[f] = false; for (int f = 0; f < buttonsCount; f ++) mButtons[f] = nullptr; } TouchManager::~TouchManager() { clear(); delete mVertexes; mVertexes = nullptr; CHECKLISTENERS } void TouchManager::shutdown() { config.removeListeners(this); } void TouchManager::init() { config.addListener("showScreenJoystick", this); config.addListener("showScreenButtons", this); config.addListener("showScreenKeyboard", this); config.addListener("screenButtonsSize", this); config.addListener("screenJoystickSize", this); config.addListener("screenButtonsFormat", this); mShowJoystick = config.getBoolValue("showScreenJoystick"); mShowButtons = config.getBoolValue("showScreenButtons"); mShowKeyboard = config.getBoolValue("showScreenKeyboard"); mButtonsSize = config.getIntValue("screenButtonsSize"); mJoystickSize = config.getIntValue("screenJoystickSize"); mButtonsFormat = config.getIntValue("screenButtonsFormat"); setHalfJoyPad(getPadSize() / 2); if (mShowKeyboard) loadKeyboard(); if (mShowJoystick) loadPad(); if (mShowButtons) loadButtons(); mWidth = mainGraphics->mWidth; mHeight = mainGraphics->mHeight; } void TouchManager::loadTouchItem(TouchItem **item, const std::string &name, const std::string &imageName, const std::string &text, int x, int y, const int width, const int height, const int type, const std::string &eventPressed, const std::string &eventReleased, const TouchFuncPtr fAll, const TouchFuncPtr fPressed, const TouchFuncPtr fReleased, const TouchFuncPtr fOut) { *item = nullptr; Theme *const theme = Theme::instance(); if (!theme) return; ImageRect *images = new ImageRect; for (int f = 0; f < 9; f ++) images->grid[f] = nullptr; Image *icon; if (imageName.empty()) icon = nullptr; else icon = Theme::getImageFromThemeXml(imageName, ""); Skin *const skin = theme->loadSkinRect(*images, name, ""); if (skin) { Image *const image = images->grid[0]; if (image) { if (x == -1) x = skin->getOption("x", 10); if (y == -1) y = skin->getOption("y", 10); const int pad = skin->getPadding(); const int pad2 = 2 * pad; const int border = skin->getOption("clickborder"); const int border2 = border * 2; const int diff = pad - border; switch (type) { case LEFT: y += (mainGraphics->mHeight - height) / 2; break; case RIGHT: x = mainGraphics->mWidth - width - pad2 - x; y = mainGraphics->mHeight - height - pad2 - y; break; case NORMAL: default: break; } *item = new TouchItem(text, gcn::Rectangle(x + diff, y + diff, width + border2, height + border2), type, eventPressed, eventReleased, images, icon, x + pad, y + pad, width, height, fAll, fPressed, fReleased, fOut); mObjects.push_back(*item); } else { delete images; } theme->unload(skin); } else { delete images; } mRedraw = true; } void TouchManager::clear() { FOR_EACH (TouchItemVectorCIter, it, mObjects) unload(*it); mObjects.clear(); mRedraw = true; } void TouchManager::draw() { if (isBatchDrawRenders(openGLMode)) { if (mRedraw) { mRedraw = false; mVertexes->clear(); FOR_EACH (TouchItemVectorCIter, it, mObjects) { const TouchItem *const item = *it; if (item && item->images && (mShow || (item == mKeyboard && mShowKeyboard))) { mainGraphics->calcWindow(mVertexes, item->x, item->y, item->width, item->height, *item->images); const Image *const icon = item->icon; if (icon) { mainGraphics->calcTileCollection(mVertexes, icon, item->x + (item->width - icon->mBounds.w) / 2, item->y + (item->height - icon->mBounds.h) / 2); } } } } mainGraphics->drawTileCollection(mVertexes); } else { FOR_EACH (TouchItemVectorCIter, it, mObjects) { const TouchItem *const item = *it; if (item && item->images && (mShow || (item == mKeyboard && mShowKeyboard))) { mainGraphics->drawImageRect(item->x, item->y, item->width, item->height, *item->images); const Image *const icon = item->icon; if (icon) { mainGraphics->drawImage2(icon, item->x + (item->width - icon->mBounds.w) / 2, item->y + (item->height - icon->mBounds.h) / 2); } } } } if (!gui) return; Font *const font = boldFont; mainGraphics->setColorAll(Theme::getThemeColor(Theme::TEXT), Theme::getThemeColor(Theme::TEXT_OUTLINE)); FOR_EACH (TouchItemVectorCIter, it, mObjects) { const TouchItem *const item = *it; if (item && mShow && !item->text.empty()) { const std::string str = item->text; const int textX = (item->rect.width - font->getWidth(str)) / 2 + item->x; const int textY = (item->rect.height - font->getHeight()) / 2 + item->y; font->drawString(mainGraphics, str, textX, textY); } } } bool TouchManager::processEvent(const MouseInput &mouseInput) { const int x = mouseInput.getTouchX(); const int y = mouseInput.getTouchY(); FOR_EACH (TouchItemVectorCIter, it, mObjects) { const TouchItem *const item = *it; if (!item || (!mShow && (item != mKeyboard || !mShowKeyboard))) continue; const gcn::Rectangle &rect = item->rect; if (rect.isPointInRect(x, y)) { MouseInput event = mouseInput; event.setX(event.getTouchX() - item->x); event.setY(event.getTouchY() - item->y); if (item->funcAll) item->funcAll(event); switch (mouseInput.getType()) { case gcn::MouseInput::PRESSED: if (!item->eventPressed.empty()) executeAction(item->eventPressed); else if (item->funcPressed) item->funcPressed(event); break; case gcn::MouseInput::RELEASED: if (!item->eventReleased.empty()) executeAction(item->eventReleased); else if (item->funcReleased) item->funcReleased(event); break; default: break; } return true; } else if (item->funcOut) { item->funcOut(mouseInput); } } return false; } bool TouchManager::isActionActive(const int index) const { if (index < 0 || index >= actionsSize) return false; return mActions[index]; } void TouchManager::resize(const int width, const int height) { mRedraw = true; const int maxHeight = mHeight; const int diffW = width - mWidth; const int diffH = height - maxHeight; FOR_EACH (TouchItemVectorCIter, it, mObjects) { TouchItem *const item = *it; if (!item) continue; switch (item->type) { case LEFT: if (height != maxHeight) { item->y = (height - item->height) / 2; item->rect.y = (height - item->rect.y) / 2; } break; case RIGHT: { item->x += diffW; item->rect.x += diffW; item->y += diffH; item->rect.y += diffH; break; } case NORMAL: default: break; } } mWidth = mainGraphics->mWidth; mHeight = mainGraphics->mHeight; } void TouchManager::unload(TouchItem *const item) { if (item) { if (item->images) { Theme::unloadRect(*item->images); delete item->images; item->images = nullptr; if (item->icon) { item->icon->decRef(); item->icon = nullptr; } } delete item; } } void TouchManager::unloadTouchItem(TouchItem **unloadItem) { FOR_EACH (TouchItemVectorIter, it, mObjects) { TouchItem *item = *it; if (item && *unloadItem == item) { mObjects.erase(it); unload(item); return; } } } void TouchManager::loadPad() { const int sz = (mJoystickSize + 2) * 50; loadTouchItem(&mPad, "dpad.xml", "dpad_image.xml", "", -1, -1, sz, sz, LEFT, "", "", &padEvents, &padClick, &padUp, &padOut); } void TouchManager::loadButtons() { const int sz = (mButtonsSize + 1) * 50; Theme *const theme = Theme::instance(); if (!theme) return; Skin *const skin = theme->load("dbutton.xml", ""); if (skin) { const int x = skin->getOption("x", 10); const int y = skin->getOption("y", 10); const int pad = skin->getPadding(); const int pad2 = 2 * pad + sz; const int skipWidth = pad2 + x; const int skipHeight = pad2 + y; switch (mButtonsFormat) { // 2x1 case 0: default: { loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml", "2", x, y, sz, sz, RIGHT, "screenActionButton1", ""); loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml", "1", skipWidth, y, sz, sz, RIGHT, "screenActionButton0", ""); break; } // 2x2 case 1: { loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml", "4", x, y, sz, sz, RIGHT, "screenActionButton3", ""); loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml", "3", skipWidth, y, sz, sz, RIGHT, "screenActionButton2", ""); loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml", "2", x, skipHeight, sz, sz, RIGHT, "screenActionButton1", ""); loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml", "1", skipWidth, skipHeight, sz, sz, RIGHT, "screenActionButton0", ""); break; } // 3x3 case 2: { const int pad4 = pad2 * 2; const int skipWidth2 = pad4 + x; const int skipHeight2 = pad4 + y; loadTouchItem(&mButtons[8], "dbutton.xml", "dbutton_image.xml", "9", x, y, sz, sz, RIGHT, "screenActionButton8", ""); loadTouchItem(&mButtons[7], "dbutton.xml", "dbutton_image.xml", "8", skipWidth, y, sz, sz, RIGHT, "screenActionButton7", ""); loadTouchItem(&mButtons[6], "dbutton.xml", "dbutton_image.xml", "7", skipWidth2, y, sz, sz, RIGHT, "screenActionButton6", ""); loadTouchItem(&mButtons[5], "dbutton.xml", "dbutton_image.xml", "6", x, skipHeight, sz, sz, RIGHT, "screenActionButton5", ""); loadTouchItem(&mButtons[4], "dbutton.xml", "dbutton_image.xml", "5", skipWidth, skipHeight, sz, sz, RIGHT, "screenActionButton4", ""); loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml", "4", skipWidth2, skipHeight, sz, sz, RIGHT, "screenActionButton3", ""); loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml", "3", x, skipHeight2, sz, sz, RIGHT, "screenActionButton2", ""); loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml", "2", skipWidth, skipHeight2, sz, sz, RIGHT, "screenActionButton1", ""); loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml", "1", skipWidth2, skipHeight2, sz, sz, RIGHT, "screenActionButton0", ""); break; } // 4x2 case 3: { const int skipWidth2 = pad2 * 2 + x; const int skipWidth3 = pad2 * 3 + x; loadTouchItem(&mButtons[7], "dbutton.xml", "dbutton_image.xml", "8", x, y, sz, sz, RIGHT, "screenActionButton7", ""); loadTouchItem(&mButtons[6], "dbutton.xml", "dbutton_image.xml", "7", skipWidth, y, sz, sz, RIGHT, "screenActionButton6", ""); loadTouchItem(&mButtons[5], "dbutton.xml", "dbutton_image.xml", "6", skipWidth2, y, sz, sz, RIGHT, "screenActionButton5", ""); loadTouchItem(&mButtons[4], "dbutton.xml", "dbutton_image.xml", "5", skipWidth3, y, sz, sz, RIGHT, "screenActionButton4", ""); loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml", "4", x, skipHeight, sz, sz, RIGHT, "screenActionButton3", ""); loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml", "3", skipWidth, skipHeight, sz, sz, RIGHT, "screenActionButton2", ""); loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml", "2", skipWidth2, skipHeight, sz, sz, RIGHT, "screenActionButton1", ""); loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml", "1", skipWidth3, skipHeight, sz, sz, RIGHT, "screenActionButton0", ""); break; } // 4x3 case 4: { const int skipWidth2 = pad2 * 2 + x; const int skipWidth3 = pad2 * 3 + x; const int skipHeight2 = pad2 * 2 + y; loadTouchItem(&mButtons[11], "dbutton.xml", "dbutton_image.xml", "12", x, y, sz, sz, RIGHT, "screenActionButton11", ""); loadTouchItem(&mButtons[10], "dbutton.xml", "dbutton_image.xml", "11", skipWidth, y, sz, sz, RIGHT, "screenActionButton10", ""); loadTouchItem(&mButtons[9], "dbutton.xml", "dbutton_image.xml", "10", skipWidth2, y, sz, sz, RIGHT, "screenActionButton9", ""); loadTouchItem(&mButtons[8], "dbutton.xml", "dbutton_image.xml", "9", skipWidth3, y, sz, sz, RIGHT, "screenActionButton8", ""); loadTouchItem(&mButtons[7], "dbutton.xml", "dbutton_image.xml", "8", x, skipHeight, sz, sz, RIGHT, "screenActionButton7", ""); loadTouchItem(&mButtons[6], "dbutton.xml", "dbutton_image.xml", "7", skipWidth, skipHeight, sz, sz, RIGHT, "screenActionButton6", ""); loadTouchItem(&mButtons[5], "dbutton.xml", "dbutton_image.xml", "6", skipWidth2, skipHeight, sz, sz, RIGHT, "screenActionButton5", ""); loadTouchItem(&mButtons[4], "dbutton.xml", "dbutton_image.xml", "5", skipWidth3, skipHeight, sz, sz, RIGHT, "screenActionButton4", ""); loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml", "4", x, skipHeight2, sz, sz, RIGHT, "screenActionButton3", ""); loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml", "3", skipWidth, skipHeight2, sz, sz, RIGHT, "screenActionButton2", ""); loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml", "2", skipWidth2, skipHeight2, sz, sz, RIGHT, "screenActionButton1", ""); loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml", "1", skipWidth3, skipHeight2, sz, sz, RIGHT, "screenActionButton0", ""); break; } }; theme->unload(skin); } } void TouchManager::loadKeyboard() { loadTouchItem(&mKeyboard, "keyboard_icon.xml", "", "", -1, -1, 28, 28, NORMAL, "", "screenActionKeyboard"); } void TouchManager::optionChanged(const std::string &value) { if (value == "showScreenJoystick") { if (mShowJoystick == config.getBoolValue("showScreenJoystick")) return; mShowJoystick = config.getBoolValue("showScreenJoystick"); if (mShowJoystick) loadPad(); else unloadTouchItem(&mPad); mRedraw = true; } else if (value == "showScreenButtons") { if (mShowButtons == config.getBoolValue("showScreenButtons")) return; mShowButtons = config.getBoolValue("showScreenButtons"); if (mShowButtons) { loadButtons(); } else { for (int f = 0; f < buttonsCount; f ++) unloadTouchItem(&mButtons[f]); } mRedraw = true; } else if (value == "showScreenKeyboard") { if (mShowKeyboard == config.getBoolValue("showScreenKeyboard")) return; mShowKeyboard = config.getBoolValue("showScreenKeyboard"); if (mShowKeyboard) loadKeyboard(); else unloadTouchItem(&mKeyboard); mRedraw = true; } else if (value == "screenButtonsSize") { if (mButtonsSize == config.getIntValue("screenButtonsSize")) return; mButtonsSize = config.getIntValue("screenButtonsSize"); if (mShowButtons) { for (int f = 0; f < buttonsCount; f ++) unloadTouchItem(&mButtons[f]); loadButtons(); } } else if (value == "screenJoystickSize") { if (mJoystickSize == config.getIntValue("screenJoystickSize")) return; mJoystickSize = config.getIntValue("screenJoystickSize"); setHalfJoyPad(getPadSize() / 2); if (mShowJoystick) { unloadTouchItem(&mPad); loadPad(); } } else if (value == "screenButtonsFormat") { if (mButtonsFormat == config.getIntValue("screenButtonsFormat")) return; mButtonsFormat = config.getIntValue("screenButtonsFormat"); if (mShowButtons) { for (int f = 0; f < buttonsCount; f ++) unloadTouchItem(&mButtons[f]); loadButtons(); } } } void TouchManager::setInGame(const bool b) { mInGame = b; mShow = mInGame && !mTempHideButtons; mRedraw = true; } void TouchManager::setTempHide(const bool b) { mTempHideButtons = b; mShow = mInGame && !mTempHideButtons; mRedraw = true; } void TouchManager::executeAction(const std::string &event) { inputManager.executeAction(config.getIntValue(event)); }