/* * The Mana World * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2010 Andrei Karas * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef SPELLMANAGER_H #define SPELLMANAGER_H #include <string> #include <vector> #include "textcommand.h" #include "being.h" #define SPELL_MIN_ID 100000 #define SPELL_SHORTCUT_ITEMS 49 #define SPELL_SHORTCUT_TABS 5 class SpellManager { public: SpellManager(); ~SpellManager(); TextCommand *getSpell(int spellId); TextCommand* getSpellByItem(int itemId); bool addSpell(TextCommand *spell); TextCommand *createNewSpell(); std::vector<TextCommand*> getAll(); void useItem(int itemId); void invoke(int spellId); void load(bool oldConfig = false); void save(); std::string autoComplete(std::string partName); private: void fillSpells(); void invokeSpell(TextCommand* spell, Being* target) const; void invokeSpell(TextCommand* spell) const; std::string parseCommand(std::string command, Being* target) const; std::map<unsigned int, TextCommand*> mSpells; std::vector<TextCommand*> mSpellsVector; }; extern SpellManager *spellManager; #endif // SPELLMANAGER_H