/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2013 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef RESOURCES_MAPREADER_H
#define RESOURCES_MAPREADER_H
#include "utils/xml.h"
#include "mapheights.h"
#include "maplayer.h"
#include
class Map;
class MapLayer;
class Properties;
class Tileset;
/**
* Reader for XML map files (*.tmx)
*/
class MapReader final
{
public:
/**
* Read an XML map from a file.
*/
static Map *readMap(const std::string &filename,
const std::string &realFilename) A_WARN_UNUSED;
/**
* Read an XML map from a parsed XML tree. The path is used to find the
* location of referenced tileset images.
*/
static Map *readMap(XmlNodePtr node,
const std::string &path) A_WARN_UNUSED;
static Map *createEmptyMap(const std::string &filename,
const std::string &realFilename)
A_WARN_UNUSED;
private:
/**
* Reads the properties element.
*
* @param node The properties
element.
* @param props The Properties instance to which the properties will
* be assigned.
*/
static void readProperties(const XmlNodePtr node,
Properties *const props);
/**
* Reads a map layer and adds it to the given map.
*/
static void readLayer(const XmlNodePtr node, Map *const map);
static bool readBase64Layer(const XmlNodePtr childNode, Map *const map,
MapLayer *const layer,
const MapLayer::Type &layerType,
MapHeights *const heights,
const std::string &compression,
int &x, int &y, const int w, const int h);
static bool readCsvLayer(const XmlNodePtr childNode, Map *const map,
MapLayer *const layer,
const MapLayer::Type &layerType,
MapHeights *const heights,
int &x, int &y, const int w, const int h);
/**
* Reads a tile set.
*/
static Tileset *readTileset(XmlNodePtr node, const std::string &path,
Map *const map) A_WARN_UNUSED;
static void updateMusic(Map *const map);
};
#endif // RESOURCES_MAPREADER_H