/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "resources/animation/animation.h" #include "utils/foreach.h" #include "debug.h" Animation::Animation() noexcept2 : MemoryCounter(), mFrames(), mName("animation"), mDuration(0) { } Animation::Animation(const std::string &name) noexcept2 : MemoryCounter(), mFrames(), mName(name), mDuration(0) { } void Animation::addFrame(Image *const image, const int delay, const int offsetX, const int offsetY, const int rand) noexcept2 { Frame frame = { image, delay, offsetX, offsetY, rand, FrameType::ANIMATION, "" }; mFrames.push_back(frame); mDuration += delay; } void Animation::addTerminator(const int rand) noexcept2 { addFrame(nullptr, 0, 0, 0, rand); } void Animation::addJump(const std::string &name, const int rand) noexcept2 { const Frame frame = { nullptr, 0, 0, 0, rand, FrameType::JUMP, name }; mFrames.push_back(frame); } void Animation::addLabel(const std::string &name) noexcept2 { const Frame frame = { nullptr, 0, 0, 0, 100, FrameType::LABEL, name }; mFrames.push_back(frame); } void Animation::addGoto(const std::string &name, const int rand) noexcept2 { const Frame frame = { nullptr, 0, 0, 0, rand, FrameType::GOTO, name }; mFrames.push_back(frame); } void Animation::addPause(const int delay, const int rand) noexcept2 { const Frame frame = { nullptr, delay, 0, 0, rand, FrameType::PAUSE, "" }; mFrames.push_back(frame); } void Animation::setLastFrameDelay(const int delay) noexcept2 { for (FramesRevIter it = mFrames.rbegin(), it_end = mFrames.rend(); it != it_end; ++ it) { if ((*it).type == FrameType::ANIMATION && ((*it).image != nullptr)) { (*it).delay = delay; break; } } } int Animation::calcMemoryLocal() const { int sz = sizeof(Animation); FOR_EACH (FramesCIter, it, mFrames) { const Frame &frame = *it; sz += static_cast(sizeof(Frame) + frame.nextAction.capacity()); } return sz; }