/* * The ManaPlus Client * Copyright (C) 2012-2019 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "actions/windows.h" #include "actormanager.h" #include "client.h" #include "actions/actiondef.h" #include "being/localplayer.h" #include "gui/dialogsmanager.h" #include "gui/windows/bankwindow.h" #include "gui/windows/clanwindow.h" #include "gui/windows/skilldialog.h" #include "gui/windows/socialwindow.h" #include "gui/windows/statuswindow.h" #include "gui/windows/questswindow.h" #include "gui/windows/whoisonline.h" #include "gui/windows/chatwindow.h" #include "gui/windows/debugwindow.h" #include "gui/windows/didyouknowwindow.h" #include "gui/windows/equipmentwindow.h" #include "gui/windows/helpwindow.h" #include "gui/windows/inventorywindow.h" #include "gui/windows/killstats.h" #include "gui/windows/mailwindow.h" #include "gui/windows/minimap.h" #include "gui/windows/outfitwindow.h" #include "gui/windows/setupwindow.h" #include "gui/windows/serverinfowindow.h" #include "gui/windows/shopwindow.h" #include "gui/windows/shortcutwindow.h" #include "gui/windows/updaterwindow.h" #include "gui/widgets/createwidget.h" #include "gui/widgets/tabs/chat/chattab.h" #include "utils/gettext.h" #include "net/net.h" #include "debug.h" namespace Actions { impHandler0(setupWindowShow) { if (setupWindow != nullptr) { if (setupWindow->isWindowVisible()) { setupWindow->doCancel(); } else { setupWindow->setVisible(Visible_true); setupWindow->requestMoveToTop(); } return true; } return false; } impHandler0(hideWindows) { if (setupWindow != nullptr) setupWindow->hideWindows(); return true; } static bool showHelpPage(const std::string &page, const bool showHide) { if (helpWindow != nullptr) { if (showHide && helpWindow->isWindowVisible()) { helpWindow->setVisible(Visible_false); } else { helpWindow->loadHelp(page); helpWindow->requestMoveToTop(); } return true; } return false; } impHandler(helpWindowShow) { if ((chatWindow == nullptr) || !chatWindow->isInputFocused()) return showHelpPage("index", true); if (event.tab == nullptr) return showHelpPage("chatcommands", true); switch (event.tab->getType()) { case ChatTabType::PARTY: return showHelpPage("chatparty", true); case ChatTabType::GUILD: return showHelpPage("chatguild", true); case ChatTabType::WHISPER: return showHelpPage("chatwhisper", true); case ChatTabType::DEBUG: return showHelpPage("chatdebug", true); case ChatTabType::TRADE: return showHelpPage("chattrade", true); case ChatTabType::BATTLE: return showHelpPage("chatbattle", true); case ChatTabType::LANG: return showHelpPage("chatlang", true); case ChatTabType::GM: return showHelpPage("chatgm", true); case ChatTabType::CHANNEL: return showHelpPage("chatchannel", true); case ChatTabType::CLAN: return showHelpPage("chatclan", true); default: case ChatTabType::UNKNOWN: case ChatTabType::INPUT: return showHelpPage("chatcommands", true); } } impHandler0(aboutWindowShow) { return showHelpPage("about", false); } static void showHideWindow(Window *const window) { if (window != nullptr) { window->setVisible(fromBool( !window->isWindowVisible(), Visible)); if (window->isWindowVisible()) window->requestMoveToTop(); } } impHandler0(statusWindowShow) { showHideWindow(statusWindow); return true; } impHandler0(inventoryWindowShow) { showHideWindow(inventoryWindow); return true; } impHandler0(equipmentWindowShow) { showHideWindow(equipmentWindow); return true; } impHandler0(skillDialogShow) { showHideWindow(skillDialog); return true; } impHandler0(minimapWindowShow) { if (minimap != nullptr) { minimap->toggle(); return true; } return false; } impHandler0(chatWindowShow) { showHideWindow(chatWindow); return true; } impHandler0(shortcutWindowShow) { showHideWindow(itemShortcutWindow); return true; } impHandler0(debugWindowShow) { showHideWindow(debugWindow); return true; } impHandler0(socialWindowShow) { showHideWindow(socialWindow); return true; } impHandler0(emoteShortcutWindowShow) { showHideWindow(emoteShortcutWindow); return true; } impHandler0(outfitWindowShow) { showHideWindow(outfitWindow); return true; } impHandler0(shopWindowShow) { showHideWindow(shopWindow); return true; } impHandler0(dropShortcutWindowShow) { showHideWindow(dropShortcutWindow); return true; } impHandler0(killStatsWindowShow) { showHideWindow(killStats); return true; } impHandler0(spellShortcutWindowShow) { showHideWindow(spellShortcutWindow); return true; } impHandler0(whoIsOnlineWindowShow) { showHideWindow(whoIsOnline); return true; } impHandler0(didYouKnowWindowShow) { showHideWindow(didYouKnowWindow); return true; } impHandler0(questsWindowShow) { showHideWindow(questsWindow); return true; } impHandler0(bankWindowShow) { #ifdef TMWA_SUPPORT if (Net::getNetworkType() == ServerType::TMWATHENA) return false; #endif // TMWA_SUPPORT showHideWindow(bankWindow); return true; } impHandler0(cartWindowShow) { if (Net::getNetworkType() == ServerType::TMWATHENA || (localPlayer == nullptr) || !localPlayer->getHaveCart()) { return false; } showHideWindow(cartWindow); if (inventoryWindow != nullptr) inventoryWindow->updateDropButton(); return true; } impHandler0(updaterWindowShow) { if (updaterWindow != nullptr) updaterWindow->deleteSelf(); else DialogsManager::createUpdaterWindow(); return true; } impHandler0(quickWindowShow) { if (setupWindow != nullptr) { if (setupWindow->isWindowVisible()) setupWindow->doCancel(); setupWindow->setVisible(Visible_true); // TRANSLATORS: settings tab name setupWindow->activateTab(_("Quick")); setupWindow->requestMoveToTop(); return true; } return false; } impHandler0(mailWindowShow) { showHideWindow(mailWindow); return true; } impHandler0(serverInfoWindowShow) { if (serverInfoWindow != nullptr && serverInfoWindow->isWindowVisible()) { serverInfoWindow->close(); serverInfoWindow = nullptr; } else { serverInfoWindow = CREATEWIDGETR(ServerInfoWindow, client->getCurrentServer()); serverInfoWindow->requestMoveToTop(); } return true; } impHandler0(clanWindowShow) { showHideWindow(clanWindow); return true; } impHandler(showItems) { const std::string args = event.args; if (args.empty()) return false; Being *being = nullptr; if (args[0] == ':') { being = actorManager->findBeing(fromInt(atoi( args.substr(1).c_str()), BeingId)); if ((being != nullptr) && being->getType() == ActorType::Monster) being = nullptr; } else { being = actorManager->findBeingByName(args, ActorType::Player); } if (being == nullptr) return true; if (being == localPlayer) { if (equipmentWindow != nullptr && !equipmentWindow->isWindowVisible()) { equipmentWindow->setVisible(Visible_true); } } else { if (beingEquipmentWindow != nullptr) { beingEquipmentWindow->setBeing(being); beingEquipmentWindow->setVisible(Visible_true); } } return true; } } // namespace Actions