/* * The ManaPlus Client * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2016 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef NET_TMWA_GENERALHANDLER_H #define NET_TMWA_GENERALHANDLER_H #include "net/generalhandler.h" namespace TmwAthena { class AdminHandler; class BeingHandler; class BuySellHandler; class CharServerHandler; class ChatHandler; class GameHandler; class GuildHandler; class InventoryHandler; class ItemHandler; class LoginHandler; class NpcHandler; class PartyHandler; class PetHandler; class PlayerHandler; class SkillHandler; class TradeHandler; class QuestHandler; class ServerFeatures; class AuctionHandler; class BankHandler; class BattleGroundHandler; class BuyingStoreHandler; class CashShopHandler; class ElementalHandler; class FamilyHandler; class FriendsHandler; class HomunculusHandler; class MailHandler; class MapHandler; class MarketHandler; class MercenaryHandler; class RouletteHandler; class SearchStoreHandler; class VendingHandler; class GeneralHandler final : public Net::GeneralHandler { public: GeneralHandler(); A_DELETE_COPY(GeneralHandler) ~GeneralHandler(); void load() const override final; void reload() const override final; void unload() const override final; void flushNetwork() const override final; void flushSend() const override final; void clearHandlers() const override final; void reloadPartially() const override final; void gameStarted() const override final; void gameEnded() const override final; protected: AdminHandler *mAdminHandler; BeingHandler *mBeingHandler; BuySellHandler *mBuySellHandler; CharServerHandler *mCharServerHandler; ChatHandler *mChatHandler; GameHandler *mGameHandler; GuildHandler *mGuildHandler; InventoryHandler *mInventoryHandler; ItemHandler *mItemHandler; LoginHandler *mLoginHandler; NpcHandler *mNpcHandler; PartyHandler *mPartyHandler; PetHandler *mPetHandler; PlayerHandler *mPlayerHandler; SkillHandler *mSkillHandler; TradeHandler *mTradeHandler; QuestHandler *mQuestHandler; ServerFeatures *mServerFeatures; AuctionHandler *mAuctionHandler; BankHandler *mBankHandler; BattleGroundHandler *mBattleGroundHandler; BuyingStoreHandler *mBuyingStoreHandler; CashShopHandler *mCashShopHandler; ElementalHandler *mElementalHandler; FamilyHandler *mFamilyHandler; FriendsHandler *mFriendsHandler; HomunculusHandler *mHomunculusHandler; MailHandler *mMailHandler; MapHandler *mMapHandler; MarketHandler *mMarketHandler; MercenaryHandler *mMercenaryHandler; RouletteHandler *mRouletteHandler; SearchStoreHandler *mSearchStoreHandler; VendingHandler *mVendingHandler; }; } // namespace TmwAthena #endif // NET_TMWA_GENERALHANDLER_H