/* * The ManaPlus Client * Copyright (C) 2008 Lloyd Bryant <lloyd_bryant@netzero.net> * Copyright (C) 2011-2015 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "net/eathena/partyhandler.h" #include "actormanager.h" #include "notifymanager.h" #include "party.h" #include "being/localplayer.h" #include "enums/resources/notifytypes.h" #include "gui/windows/chatwindow.h" #include "gui/windows/socialwindow.h" #include "gui/widgets/tabs/chat/partytab.h" #include "net/eathena/messageout.h" #include "net/eathena/protocol.h" #include "debug.h" extern Net::PartyHandler *partyHandler; namespace EAthena { PartyHandler::PartyHandler() : MessageHandler(), Ea::PartyHandler() { static const uint16_t _messages[] = { SMSG_PARTY_CREATE, SMSG_PARTY_INFO, SMSG_PARTY_INVITE_RESPONSE, SMSG_PARTY_INVITED, SMSG_PARTY_SETTINGS, SMSG_PARTY_LEAVE, SMSG_PARTY_UPDATE_COORDS, SMSG_PARTY_MESSAGE, SMSG_PARTY_INVITATION_STATS, SMSG_PARTY_MEMBER_INFO, SMSG_PARTY_ITEM_PICKUP, SMSG_PARTY_LEADER, 0 }; handledMessages = _messages; partyHandler = this; } PartyHandler::~PartyHandler() { } void PartyHandler::handleMessage(Net::MessageIn &msg) { switch (msg.getId()) { case SMSG_PARTY_CREATE: processPartyCreate(msg); break; case SMSG_PARTY_INFO: processPartyInfo(msg); break; case SMSG_PARTY_INVITE_RESPONSE: processPartyInviteResponse(msg); break; case SMSG_PARTY_INVITED: processPartyInvited(msg); break; case SMSG_PARTY_SETTINGS: processPartySettings(msg); break; case SMSG_PARTY_LEAVE: processPartyLeave(msg); break; case SMSG_PARTY_UPDATE_COORDS: processPartyUpdateCoords(msg); break; case SMSG_PARTY_MESSAGE: processPartyMessage(msg); break; case SMSG_PARTY_INVITATION_STATS: processPartyInvitationStats(msg); break; case SMSG_PARTY_MEMBER_INFO: processPartyMemberInfo(msg); break; case SMSG_PARTY_ITEM_PICKUP: processPartyItemPickup(msg); break; case SMSG_PARTY_LEADER: processPartyLeader(msg); break; default: break; } } void PartyHandler::create(const std::string &name) const { createOutPacket(CMSG_PARTY_CREATE); outMsg.writeString(name.substr(0, 23), 24, "party name"); } void PartyHandler::invite(const std::string &name) const { if (!actorManager) return; const Being *const being = actorManager->findBeingByName( name, ActorType::Player); if (being) { createOutPacket(CMSG_PARTY_INVITE); outMsg.writeBeingId(being->getId(), "account id"); } else { createOutPacket(CMSG_PARTY_INVITE2); outMsg.writeString(name, 24, "nick"); } } void PartyHandler::inviteResponse(const int partyId, const bool accept) const { if (localPlayer) { createOutPacket(CMSG_PARTY_INVITED2); outMsg.writeInt32(partyId, "party id"); outMsg.writeInt8(static_cast<int8_t>(accept ? 1 : 0), "accept"); } } void PartyHandler::leave() const { createOutPacket(CMSG_PARTY_LEAVE); } void PartyHandler::kick(const Being *const being) const { if (being) { createOutPacket(CMSG_PARTY_KICK); outMsg.writeBeingId(being->getId(), "account id"); outMsg.writeString(being->getName(), 24, "player name"); } } void PartyHandler::kick(const std::string &name) const { if (!Ea::taParty) return; const PartyMember *const m = Ea::taParty->getMember(name); if (!m) { NotifyManager::notify(NotifyTypes::PARTY_USER_NOT_IN_PARTY, name); return; } createOutPacket(CMSG_PARTY_KICK); outMsg.writeBeingId(m->getID(), "account id"); outMsg.writeString(name, 24, "player name"); } void PartyHandler::chat(const std::string &text) const { createOutPacket(CMSG_PARTY_MESSAGE); const std::string mes = std::string(localPlayer->getName()).append( " : ").append(text); outMsg.writeInt16(static_cast<int16_t>(mes.length() + 4 + 1), "len"); outMsg.writeString(mes, static_cast<int>(mes.length()), "nick : message"); outMsg.writeInt8(0, "null char"); } // +++ must be 3 types item, exp, pickup void PartyHandler::setShareExperience(const PartyShareT share) const { if (share == PartyShare::NOT_POSSIBLE) return; createOutPacket(CMSG_PARTY_SETTINGS); outMsg.writeInt16(static_cast<int16_t>(share), "share exp"); outMsg.writeInt16(static_cast<int16_t>(mShareItems), "share items"); } // +++ must be 3 types item, exp, pickup void PartyHandler::setShareItems(const PartyShareT share) const { if (share == PartyShare::NOT_POSSIBLE) return; createOutPacket(CMSG_PARTY_SETTINGS); outMsg.writeInt16(static_cast<int16_t>(mShareExp), "share exp"); outMsg.writeInt16(static_cast<int16_t>(share), "share items"); } void PartyHandler::processPartyInvitationStats(Net::MessageIn &msg) { // +++ for now server allow only switch this option but not using it. msg.readUInt8("allow party"); } void PartyHandler::processPartyMemberInfo(Net::MessageIn &msg) { const BeingId id = msg.readBeingId("account id"); const bool leader = msg.readInt32("leader") == 0U; const int x = msg.readInt16("x"); const int y = msg.readInt16("y"); const bool online = msg.readInt8("online") == 0U; msg.readString(24, "party name"); const std::string nick = msg.readString(24, "player name"); const std::string map = msg.readString(16, "map name"); msg.readInt8("party.item&1"); msg.readInt8("party.item&2"); if (!Ea::taParty) return; PartyMember *const member = Ea::taParty->addMember(id, nick); if (member) { if (partyTab && member->getOnline() != online) partyTab->showOnline(nick, fromBool(online, Online)); member->setLeader(leader); member->setOnline(online); member->setMap(map); member->setX(x); member->setY(y); } } void PartyHandler::processPartySettings(Net::MessageIn &msg) { if (!partyTab) { if (!chatWindow) return; createTab(); } msg.readInt32("party exp"); const PartyShareT exp = static_cast<PartyShareT>( msg.readInt8("share exp")); const PartyShareT item = static_cast<PartyShareT>( msg.readInt8("share item")); processPartySettingsContinue(msg, exp, item); } void PartyHandler::processPartyInfo(Net::MessageIn &msg) { bool isOldParty = false; std::set<std::string> names; std::set<std::string> onlineNames; if (!Ea::taParty) { logger->log1("error: party empty in SMSG_PARTY_INFO"); Ea::taParty = Party::getParty(1); } if (!partyTab) createTab(); if (Ea::taParty) { if (Ea::taParty->getNumberOfElements() > 1) { isOldParty = true; Ea::taParty->getNamesSet(names); const Party::MemberList *const members = Ea::taParty->getMembers(); FOR_EACHP (Party::MemberList::const_iterator, it, members) { if ((*it)->getOnline()) onlineNames.insert((*it)->getName()); } if (localPlayer) onlineNames.insert(localPlayer->getName()); } } if (!localPlayer) logger->log1("error: localPlayer==0 in SMSG_PARTY_INFO"); if (Ea::taParty) Ea::taParty->clearMembers(); const int length = msg.readInt16("len"); if (Ea::taParty) Ea::taParty->setName(msg.readString(24, "party name")); const int count = (length - 28) / 46; if (localPlayer && Ea::taParty) { localPlayer->setParty(Ea::taParty); localPlayer->setPartyName(Ea::taParty->getName()); } for (int i = 0; i < count; i++) { const BeingId id = msg.readBeingId("account id"); std::string nick = msg.readString(24, "nick"); std::string map = msg.readString(16, "map name"); const bool leader = msg.readUInt8("leader") == 0U; const bool online = msg.readUInt8("online") == 0U; if (Ea::taParty) { bool joined(false); if (isOldParty) { if (names.find(nick) == names.end()) { NotifyManager::notify(NotifyTypes::PARTY_USER_JOINED, nick); joined = true; } } PartyMember *const member = Ea::taParty->addMember(id, nick); if (member) { if (!joined && partyTab) { if (!names.empty() && ((onlineNames.find(nick) == onlineNames.end() && online) || (onlineNames.find(nick) != onlineNames.end() && !online))) { partyTab->showOnline(nick, fromBool(online, Online)); } member->setLeader(leader); member->setOnline(online); member->setMap(map); } else { member->setLeader(leader); member->setOnline(online); member->setMap(map); } } } } if (Ea::taParty) Ea::taParty->sort(); if (localPlayer && Ea::taParty) { localPlayer->setParty(Ea::taParty); localPlayer->setPartyName(Ea::taParty->getName()); if (socialWindow) socialWindow->updateParty(); } } void PartyHandler::processPartyMessage(Net::MessageIn &msg) { const int msgLength = msg.readInt16("len") - 8; if (msgLength <= 0) return; const BeingId id = msg.readBeingId("id"); std::string chatMsg = msg.readString(msgLength, "message"); const size_t pos = chatMsg.find(" : ", 0); if (pos != std::string::npos) chatMsg.erase(0, pos + 3); if (Ea::taParty && partyTab) { const PartyMember *const member = Ea::taParty->getMember(id); if (member) { partyTab->chatLog(member->getName(), chatMsg); } else { NotifyManager::notify(NotifyTypes::PARTY_UNKNOWN_USER_MSG, chatMsg); } } } void PartyHandler::processPartyInviteResponse(Net::MessageIn &msg) { if (!partyTab) return; const std::string nick = msg.readString(24, "nick"); switch (msg.readInt32("result")) { case 0: NotifyManager::notify(NotifyTypes::PARTY_INVITE_ALREADY_MEMBER, nick); break; case 1: NotifyManager::notify(NotifyTypes::PARTY_INVITE_REFUSED, nick); break; case 2: NotifyManager::notify(NotifyTypes::PARTY_INVITE_DONE, nick); break; case 3: NotifyManager::notify(NotifyTypes::PARTY_INVITE_PARTY_FULL, nick); break; case 4: NotifyManager::notify(NotifyTypes::PARTY_INVITE_PARTY_SAME_ACCOUNT, nick); break; case 5: NotifyManager::notify( NotifyTypes::PARTY_INVITE_PARTY_BLOCKED_INVITE, nick); break; case 7: NotifyManager::notify(NotifyTypes::PARTY_INVITE_PARTY_NOT_ONLINE, nick); break; default: NotifyManager::notify(NotifyTypes::PARTY_INVITE_ERROR, nick); break; } } void PartyHandler::changeLeader(const std::string &name) const { const Being *const being = actorManager->findBeingByName( name, ActorType::Player); if (!being) return; createOutPacket(CMSG_PARTY_CHANGE_LEADER); outMsg.writeBeingId(being->getId(), "account id"); } void PartyHandler::allowInvite(const bool allow) const { createOutPacket(CMSG_PARTY_ALLOW_INVITES); outMsg.writeInt8(static_cast<int8_t>(allow ? 1 : 0), "allow"); } void PartyHandler::processPartyItemPickup(Net::MessageIn &msg) { UNIMPLIMENTEDPACKET; // +++ probably need add option to show pickup notifications // in party tab msg.readBeingId("account id"); msg.readInt16("item id"); msg.readUInt8("identify"); msg.readUInt8("attribute"); msg.readUInt8("refine"); for (int f = 0; f < 4; f++) msg.readInt16("card"); msg.readInt16("equip location"); msg.readUInt8("item type"); // for color can be used ItemColorManager } void PartyHandler::processPartyLeader(Net::MessageIn &msg) { PartyMember *const oldMember = Ea::taParty->getMember( msg.readBeingId("old leder id")); PartyMember *const newMember = Ea::taParty->getMember( msg.readBeingId("new leder id")); if (oldMember) oldMember->setLeader(false); if (newMember) newMember->setLeader(true); } void PartyHandler::processPartyInvited(Net::MessageIn &msg) { const BeingId id = msg.readBeingId("account id"); const std::string partyName = msg.readString(24, "party name"); std::string nick; if (actorManager) { const Being *const being = actorManager->findBeing(id); if (being) { if (being->getType() == ActorType::Player) nick = being->getName(); } } if (socialWindow) socialWindow->showPartyInvite(partyName, nick, 0); } } // namespace EAthena