/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2016 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef NET_EATHENA_ADMINHANDLER_H #define NET_EATHENA_ADMINHANDLER_H #include "net/ea/adminhandler.h" namespace EAthena { class AdminHandler final : public Ea::AdminHandler { public: AdminHandler(); A_DELETE_COPY(AdminHandler) void announce(const std::string &text) const override final; void localAnnounce(const std::string &text) const override final; void hide(const bool h) const override final; void kick(const BeingId playerId) const override final; void kickAll() const override final; void warp(const std::string &map, const int x, const int y) const override final; void resetStats() const override final; void resetSkills() const override final; void gotoName(const std::string &name) const override final; void recallName(const std::string &name) const override final; void mute(const Being *const being, const int type, const int limit) const override final; void muteName(const std::string &name) const override final; void requestLogin(const Being *const being) const override final; void setTileType(const int x, const int y, const int type) const override final; void unequipAll(const Being *const being) const override final; void requestStats(const std::string &name) const override final; void monsterInfo(const std::string &name) const override final; void itemInfo(const std::string &name) const override final; void whoDrops(const std::string &name) const override final; void mobSearch(const std::string &name) const override final; void mobSpawnSearch(const std::string &name) const override final; void playerGmCommands(const std::string &name) const override final; void playerCharGmCommands(const std::string &name) const override final; void showLevel(const std::string &name) const override final; void showStats(const std::string &name) const override final; void showStorageList(const std::string &name) const override final; void showCartList(const std::string &name) const override final; void showInventoryList(const std::string &name) const override final; void locatePlayer(const std::string &name) const override final; void showAccountInfo(const std::string &name) const override final; void spawnSlave(const std::string &name) const override final; void spawnClone(const std::string &name) const override final; void spawnSlaveClone(const std::string &name) const override final; void spawnEvilClone(const std::string &name) const override final; void savePosition(const std::string &name) const override final; void loadPosition(const std::string &name) const override final; void randomWarp(const std::string &name) const override final; void gotoNpc(const std::string &name) const override final; void killer(const std::string &name) const override final; void killable(const std::string &name) const override final; void heal(const std::string &name) const override final; void alive(const std::string &name) const override final; void disguise(const std::string &name) const override final; void immortal(const std::string &name) const override final; void hide(const std::string &name) const override final; void nuke(const std::string &name) const override final; void kill(const std::string &name) const override final; void jail(const std::string &name) const override final; void unjail(const std::string &name) const override final; void npcMove(const std::string &name, const int x, const int y) const override final; void hideNpc(const std::string &name) const override final; void showNpc(const std::string &name) const override final; void changePartyLeader(const std::string &name) const override final; void partyRecall(const std::string &name) const override final; void breakGuild(const std::string &name) const override final; void guildRecall(const std::string &name) const override final; protected: static std::string mStatsName; }; } // namespace EAthena #endif // NET_EATHENA_ADMINHANDLER_H