/* * Custom keyboard shortcuts configuration * Copyright (C) 2007 Joshua Langley <joshlangley@optusnet.com.au> * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef INPUT_INPUTACTION_H #define INPUT_INPUTACTION_H namespace InputAction { /** * All the key functions. * KEY_NO_VALUE is used in initialization, and should be unchanged. * KEY_TOTAL should always be last (used as a conditional in loops). * The key assignment view gets arranged according to the order of * these values. */ enum Type { NO_VALUE = -1, MOVE_UP, MOVE_DOWN, MOVE_LEFT, MOVE_RIGHT, ATTACK, TARGET_ATTACK, MOVE_TO_TARGET, CHANGE_MOVE_TO_TARGET, MOVE_TO_HOME, SET_HOME, MOVE_TO_POINT, TALK, STOP_ATTACK, UNTARGET, TARGET_MONSTER, TARGET_NPC, TARGET_PLAYER, PICKUP, CHANGE_PICKUP_TYPE, HIDE_WINDOWS, SIT, SCREENSHOT, TRADE, PATHFIND, OK, QUIT, SHORTCUTS_KEY, SHORTCUT_1, SHORTCUT_2, SHORTCUT_3, SHORTCUT_4, SHORTCUT_5, SHORTCUT_6, SHORTCUT_7, SHORTCUT_8, SHORTCUT_9, SHORTCUT_10, SHORTCUT_11, SHORTCUT_12, SHORTCUT_13, SHORTCUT_14, SHORTCUT_15, SHORTCUT_16, SHORTCUT_17, SHORTCUT_18, SHORTCUT_19, SHORTCUT_20, WINDOW_HELP, WINDOW_STATUS, WINDOW_INVENTORY, WINDOW_EQUIPMENT, WINDOW_SKILL, WINDOW_MINIMAP, WINDOW_CHAT, WINDOW_SHORTCUT, WINDOW_SETUP, WINDOW_DEBUG, WINDOW_SOCIAL, WINDOW_EMOTE_SHORTCUT, WINDOW_OUTFIT, WINDOW_SHOP, WINDOW_DROP, WINDOW_KILLS, WINDOW_SPELLS, WINDOW_BOT_CHECKER, WINDOW_ONLINE, WINDOW_DIDYOUKNOW, WINDOW_QUESTS, PREV_SOCIAL_TAB, NEXT_SOCIAL_TAB, EMOTE, EMOTE_1, EMOTE_2, EMOTE_3, EMOTE_4, EMOTE_5, EMOTE_6, EMOTE_7, EMOTE_8, EMOTE_9, EMOTE_10, EMOTE_11, EMOTE_12, EMOTE_13, EMOTE_14, EMOTE_15, EMOTE_16, EMOTE_17, EMOTE_18, EMOTE_19, EMOTE_20, EMOTE_21, EMOTE_22, EMOTE_23, EMOTE_24, EMOTE_25, EMOTE_26, EMOTE_27, EMOTE_28, EMOTE_29, EMOTE_30, EMOTE_31, EMOTE_32, EMOTE_33, EMOTE_34, EMOTE_35, EMOTE_36, EMOTE_37, EMOTE_38, EMOTE_39, EMOTE_40, EMOTE_41, EMOTE_42, EMOTE_43, EMOTE_44, EMOTE_45, EMOTE_46, EMOTE_47, EMOTE_48, WEAR_OUTFIT, COPY_OUTFIT, COPY_EQUIPED_OUTFIT, OUTFIT_1, OUTFIT_2, OUTFIT_3, OUTFIT_4, OUTFIT_5, OUTFIT_6, OUTFIT_7, OUTFIT_8, OUTFIT_9, OUTFIT_10, OUTFIT_11, OUTFIT_12, OUTFIT_13, OUTFIT_14, OUTFIT_15, OUTFIT_16, OUTFIT_17, OUTFIT_18, OUTFIT_19, OUTFIT_20, OUTFIT_21, OUTFIT_22, OUTFIT_23, OUTFIT_24, OUTFIT_25, OUTFIT_26, OUTFIT_27, OUTFIT_28, OUTFIT_29, OUTFIT_30, OUTFIT_31, OUTFIT_32, OUTFIT_33, OUTFIT_34, OUTFIT_35, OUTFIT_36, OUTFIT_37, OUTFIT_38, OUTFIT_39, OUTFIT_40, OUTFIT_41, OUTFIT_42, OUTFIT_43, OUTFIT_44, OUTFIT_45, OUTFIT_46, OUTFIT_47, OUTFIT_48, MOVE_TO_POINT_1, MOVE_TO_POINT_2, MOVE_TO_POINT_3, MOVE_TO_POINT_4, MOVE_TO_POINT_5, MOVE_TO_POINT_6, MOVE_TO_POINT_7, MOVE_TO_POINT_8, MOVE_TO_POINT_9, MOVE_TO_POINT_10, MOVE_TO_POINT_11, MOVE_TO_POINT_12, MOVE_TO_POINT_13, MOVE_TO_POINT_14, MOVE_TO_POINT_15, MOVE_TO_POINT_16, MOVE_TO_POINT_17, MOVE_TO_POINT_18, MOVE_TO_POINT_19, MOVE_TO_POINT_20, MOVE_TO_POINT_21, MOVE_TO_POINT_22, MOVE_TO_POINT_23, MOVE_TO_POINT_24, MOVE_TO_POINT_25, MOVE_TO_POINT_26, MOVE_TO_POINT_27, MOVE_TO_POINT_28, MOVE_TO_POINT_29, MOVE_TO_POINT_30, MOVE_TO_POINT_31, MOVE_TO_POINT_32, MOVE_TO_POINT_33, MOVE_TO_POINT_34, MOVE_TO_POINT_35, MOVE_TO_POINT_36, MOVE_TO_POINT_37, MOVE_TO_POINT_38, MOVE_TO_POINT_39, MOVE_TO_POINT_40, MOVE_TO_POINT_41, MOVE_TO_POINT_42, MOVE_TO_POINT_43, MOVE_TO_POINT_44, MOVE_TO_POINT_45, MOVE_TO_POINT_46, MOVE_TO_POINT_47, MOVE_TO_POINT_48, TOGGLE_CHAT, SCROLL_CHAT_UP, SCROLL_CHAT_DOWN, PREV_CHAT_TAB, NEXT_CHAT_TAB, CLOSE_CHAT_TAB, CHAT_PREV_HISTORY, CHAT_NEXT_HISTORY, IGNORE_INPUT_1, IGNORE_INPUT_2, DIRECT_UP, DIRECT_DOWN, DIRECT_LEFT, DIRECT_RIGHT, CRAZY_MOVES, CHANGE_CRAZY_MOVES_TYPE, QUICK_DROP, QUICK_DROPN, SWITCH_QUICK_DROP, MAGIC_INMA1, MAGIC_ITENPLZ, MAGIC_ATTACK, SWITCH_MAGIC_ATTACK, SWITCH_PVP_ATTACK, INVERT_DIRECTION, CHANGE_ATTACK_WEAPON_TYPE, CHANGE_ATTACK_TYPE, CHANGE_FOLLOW_MODE, CHANGE_IMITATION_MODE, DISABLE_GAME_MODIFIERS, CHANGE_AUDIO, AWAY, RIGHT_CLICK, CAMERA, RESERVED1, GUI_UP, GUI_DOWN, GUI_LEFT, GUI_RIGHT, GUI_SELECT, GUI_SELECT2, GUI_CANCEL, GUI_HOME, GUI_END, GUI_DELETE, GUI_BACKSPACE, GUI_TAB, GUI_PAGE_UP, GUI_PAGE_DOWN, GUI_INSERT, GUI_MOD, SAFE_VIDEO, STOP_SIT, SHOW_KEYBOARD, SHOW_WINDOWS, CHAT_MOD, MOVE_FORWARD, GUI_CTRL, GUI_B, GUI_C, GUI_D, GUI_E, GUI_F, GUI_H, GUI_K, GUI_U, GUI_V, GUI_W, PREV_SHORTCUTS_TAB, NEXT_SHORTCUTS_TAB, PREV_COMMANDS_TAB, NEXT_COMMANDS_TAB, OPEN_TRADE, GUI_F1, GUI_F2, GUI_F3, GUI_F4, GUI_F5, GUI_F6, GUI_F7, GUI_F8, GUI_F9, GUI_F10, GUI_F11, GUI_F12, WINDOW_ABOUT, TOTAL }; } // namespace InputAction #endif // INPUT_INPUTACTION_H