/* * The ManaPlus Client * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2010 Andrei Karas * Copyright (C) 2011-2015 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "gui/windows/botcheckerwindow.h" #include "gui/windows/setupwindow.h" #include "gui/widgets/button.h" #include "gui/widgets/scrollarea.h" #include "gui/widgets/label.h" #include "gui/widgets/guitable.h" #include "gui/models/userstablemodel.h" #include "client.h" #include "configuration.h" #include "utils/gettext.h" #include "debug.h" BotCheckerWindow *botCheckerWindow = nullptr; BotCheckerWindow::BotCheckerWindow() : // TRANSLATORS: bot checker window header Window(_("Bot Checker"), false, nullptr, "botchecker.xml"), ActionListener(), mTableModel(new UsersTableModel(this)), mTable(new GuiTable(this, mTableModel)), playersScrollArea(new ScrollArea(this, mTable, true, "bochecker_background.xml")), mPlayerTableTitleModel(new StaticTableModel(1, COLUMNS_NR)), mPlayerTitleTable(new GuiTable(this, mPlayerTableTitleModel)), // TRANSLATORS: bot checker window button mIncButton(new Button(this, _("Reset"), "reset", this)), mLastUpdateTime(0), mNeedUpdate(false), mBotcheckerEnabled(false) { const int w = 500; const int h = 250; setSaveVisible(true); if (setupWindow) setupWindow->registerWindowForReset(this); mTable->setOpaque(false); mTable->setLinewiseSelection(true); mTable->setWrappingEnabled(true); mTable->setActionEventId("skill"); mTable->addActionListener(this); mPlayerTableTitleModel->fixColumnWidth(NAME_COLUMN, NAME_COLUMN_WIDTH); for (int f = 0; f < 4; f++) { mPlayerTableTitleModel->fixColumnWidth( TIME_COLUMN + f, TIME_COLUMN_WIDTH); } mPlayerTitleTable->setHeight(1); mPlayerTitleTable->setBackgroundColor(getThemeColor( Theme::TABLE_BACKGROUND)); mPlayerTitleTable->setSelectable(false); // TRANSLATORS: bot checker window table header mPlayerTableTitleModel->set(0, 0, new Label(this, _("Name"))); // TRANSLATORS: bot checker window table header mPlayerTableTitleModel->set(0, 1, new Label(this, _("Attack"))); // TRANSLATORS: bot checker window table header mPlayerTableTitleModel->set(0, 2, new Label(this, _("Talk"))); // TRANSLATORS: bot checker window table header mPlayerTableTitleModel->set(0, 3, new Label(this, _("Move"))); // TRANSLATORS: bot checker window table header mPlayerTableTitleModel->set(0, 4, new Label(this, _("Result"))); mPlayerTitleTable->setLinewiseSelection(true); setWindowName("BotCheckerWindow"); setCloseButton(true); setStickyButtonLock(true); setDefaultSize(w, h, ImageRect::CENTER); playersScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); mIncButton->adjustSize(); const int pad4 = mPadding * 4; int y = mPadding; mPlayerTitleTable->setPosition(mPadding, y); mPlayerTitleTable->setWidth(w - pad4); mPlayerTitleTable->setHeight(20); y += 20 + mPadding; playersScrollArea->setPosition(mPadding, y); playersScrollArea->setWidth(w - pad4); const int scrollHeight = h - y - mTitleBarHeight - mPadding * 3 - mIncButton->getHeight(); playersScrollArea->setHeight(scrollHeight); y += scrollHeight + mPadding; mIncButton->setPosition(mPadding, y); mLastHost += 0x1234; add(mPlayerTitleTable); add(playersScrollArea); add(mIncButton); center(); setWidth(w); setHeight(h); loadWindowState(); enableVisibleSound(true); config.addListener("enableBotCheker", this); mBotcheckerEnabled = config.getBoolValue("enableBotCheker"); } BotCheckerWindow::~BotCheckerWindow() { config.removeListener("enableBotCheker", this); CHECKLISTENERS } void BotCheckerWindow::slowLogic() { BLOCK_START("BotCheckerWindow::slowLogic") if (mBotcheckerEnabled && mTableModel) { const unsigned int nowTime = cur_time; if (nowTime - mLastUpdateTime > 5 && mNeedUpdate) { mTableModel->playersUpdated(); mNeedUpdate = false; mLastUpdateTime = nowTime; } else if (nowTime - mLastUpdateTime > 15) { mTableModel->playersUpdated(); mNeedUpdate = false; mLastUpdateTime = nowTime; } } BLOCK_END("BotCheckerWindow::slowLogic") } void BotCheckerWindow::action(const ActionEvent &event) { if (event.getId() == "reset") { reset(); mNeedUpdate = true; } } void BotCheckerWindow::update() { } void BotCheckerWindow::updateList() { if (mTableModel) mNeedUpdate = true; } void BotCheckerWindow::reset() { if (actorManager) { std::set<ActorSprite*> beings = actorManager->getAll(); FOR_EACH (ActorSprites::iterator, i, beings) { Being *const being = dynamic_cast<Being*>(*i); if (being && being->getType() == ActorType::Player && being != localPlayer && being->getName() != "") { being->resetCounters(); } } } } void BotCheckerWindow::optionChanged(const std::string &name) { if (name == "enableBotCheker") mBotcheckerEnabled = config.getBoolValue("enableBotCheker"); } #ifdef USE_PROFILER void BotCheckerWindow::logicChildren() { BLOCK_START("BotCheckerWindow::logicChildren") BasicContainer::logicChildren(); BLOCK_END("BotCheckerWindow::logicChildren") } #endif