/* * The ManaPlus Client * Copyright (C) 2011-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef GUI_WIDGETS_TABS_SOCIALATTACKTAB_H #define GUI_WIDGETS_TABS_SOCIALATTACKTAB_H #include "gui/widgets/tabs/socialtab.h" #include "being/localplayer.h" #include "gui/models/beingslistmodel.h" #include "gui/widgets/tabs/socialtabbase.h" #include "utils/delete2.h" #include "utils/gettext.h" #include "localconsts.h" class SocialAttackTab final : public SocialTab { public: SocialAttackTab(const Widget2 *const widget, const Opaque showBackground) : SocialTab(widget), mBeings(new BeingsListModel) { createControls(mBeings, showBackground); // TRANSLATORS: Attack filter tab name in social window. // TRANSLATORS: Should be small setCaption(_("Atk")); mMenuAction = "attack"; } A_DELETE_COPY(SocialAttackTab) ~SocialAttackTab() override final { delete2(mList) delete2(mScroll) delete2(mBeings) } void updateList() override final { updateAtkListStart(); // TRANSLATORS: mobs group name in social window addAvatars(PriorityAttackMob, _("Priority mobs"), PRIORITY) // TRANSLATORS: mobs group name in social window addAvatars(AttackMob, _("Attack mobs"), ATTACK) // TRANSLATORS: mobs group name in social window addAvatars(IgnoreAttackMob, _("Ignore mobs"), IGNORE_) } private: BeingsListModel *mBeings; }; #endif // GUI_WIDGETS_TABS_SOCIALATTACKTAB_H