/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2015 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "flooritem.h"
#include "configuration.h"
#include "item.h"
#include "render/graphics.h"
#include "gui/gui.h"
#include "gui/userpalette.h"
#include "gui/fonts/font.h"
#include "resources/iteminfo.h"
#include "resources/db/itemdb.h"
#include "resources/map/map.h"
#include "net/serverfeatures.h"
#include "debug.h"
extern volatile int cur_time;
FloorItem::FloorItem(const BeingId id,
const int itemId,
const int x, const int y,
const int itemType,
const int amount,
const int refine,
const ItemColor color,
const Identified identified,
const int *const cards) :
ActorSprite(id),
mCards(),
mItemId(itemId),
mX(x),
mY(y),
mDropTime(cur_time),
mAmount(amount),
mRefine(refine),
mHeightPosDiff(0),
mItemType(itemType),
mPickupCount(0),
mCursor(Cursor::CURSOR_PICKUP),
mColor(color),
mIdentified(identified),
mShowMsg(true),
mHighlight(config.getBoolValue("floorItemsHighlight"))
{
setCards(cards, maxCards);
}
void FloorItem::postInit(Map *const map, int subX, int subY)
{
setMap(map);
const ItemInfo &info = ItemDB::get(mItemId);
if (map)
{
const int max = info.getMaxFloorOffset();
if (subX > max)
subX = max;
else if (subX < -max)
subX = -max;
if (subY > max)
subY = max;
else if (subY < -max)
subY = -max;
mHeightPosDiff = map->getHeightOffset(mX, mY) * 16;
mPos.x = static_cast(mX * map->getTileWidth()
+ subX + mapTileSize / 2 - 8);
mPos.y = static_cast(mY * map->getTileHeight()
+ subY + mapTileSize - 8 - mHeightPosDiff);
mYDiff = 31 - mHeightPosDiff;
}
else
{
mPos.x = 0;
mPos.y = 0;
mYDiff = 31;
}
mCursor = info.getPickupCursor();
setupSpriteDisplay(info.getDisplay(),
ForceDisplay_true,
1,
info.getDyeColorsString(mColor));
}
void FloorItem::setCards(const int *const cards,
const int size)
{
if (size < 0 || !cards)
return;
int sz = size;
if (sz > maxCards)
sz = maxCards;
for (int f = 0; f < sz; f ++)
mCards[f] = cards[f];
}
const ItemInfo &FloorItem::getInfo() const
{
return ItemDB::get(mItemId);
}
std::string FloorItem::getName() const
{
const ItemInfo &info = ItemDB::get(mItemId);
if (serverFeatures->haveItemColors())
return info.getName(mColor);
else
return info.getName();
}
void FloorItem::draw(Graphics *const graphics,
const int offsetX, const int offsetY) const
{
if (!mMap)
return;
BLOCK_START("FloorItem::draw")
const int x = mX * mMap->getTileWidth() + offsetX;
const int y = mY * mMap->getTileHeight() + offsetY - mHeightPosDiff;
Font *font = nullptr;
if (mHighlight)
{
const int curTime = cur_time;
font = gui->getFont();
if (mDropTime < curTime)
{
const int dx = mapTileSize;
const int dy = mapTileSize;
if (curTime > mDropTime + 28 && curTime < mDropTime + 50)
{
graphics->setColor(Color(80, 200, 20, 200));
graphics->fillRectangle(Rect(
x, y, dx, dy));
}
else if (curTime > mDropTime + 19
&& curTime < mDropTime + 28)
{
graphics->setColor(Color(200, 80, 20,
80 + 10 * (curTime - mDropTime - 18)));
graphics->fillRectangle(Rect(
x, y, dx, dy));
}
else if (curTime > mDropTime && curTime < mDropTime + 20)
{
graphics->setColor(Color(20, 20, 255,
7 * (curTime - mDropTime)));
graphics->fillRectangle(Rect(x, y, dx, dy));
}
}
}
const int px = getActorX() + offsetX;
const int py = getActorY() + offsetY;
ActorSprite::draw1(graphics, px, py);
CompoundSprite::draw(graphics, px, py);
if (mHighlight)
{
if (font && mAmount > 1)
{
const Color &color = userPalette->getColor(
UserColorId::FLOOR_ITEM_TEXT);
font->drawString(graphics,
color, color,
toString(mAmount),
x, y);
}
}
BLOCK_END("FloorItem::draw")
}