/* * The ManaPlus Client * Copyright (C) 2007 Joshua Langley * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef ENUMS_INPUT_INPUTACTION_H #define ENUMS_INPUT_INPUTACTION_H #include "enums/simpletypes/enumdefines.h" #ifdef WIN32 #undef ERROR #undef IGNORE #endif // WIN32 /** * All the key functions. * KEY_NO_VALUE is used in initialization, and should be unchanged. * KEY_TOTAL should always be last (used as a conditional in loops). * The key assignment view gets arranged according to the order of * these values. */ enumStart(InputAction) { UNDEFINED_VALUE = -2, NO_VALUE = -1, MOVE_UP, MOVE_DOWN, MOVE_LEFT, MOVE_RIGHT, ATTACK, TARGET_ATTACK, MOVE_TO_TARGET, CHANGE_MOVE_TO_TARGET, MOVE_TO_HOME, SET_HOME, MOVE_TO_POINT, TALK, STOP_ATTACK, UNTARGET, TARGET_MONSTER, TARGET_NPC, TARGET_PLAYER, PICKUP, CHANGE_PICKUP_TYPE, HIDE_WINDOWS, SIT, SCREENSHOT, CHANGE_TRADE, PATHFIND, OK, QUIT, SHORTCUTS_KEY, SHORTCUT_1, SHORTCUT_2, SHORTCUT_3, SHORTCUT_4, SHORTCUT_5, SHORTCUT_6, SHORTCUT_7, SHORTCUT_8, SHORTCUT_9, SHORTCUT_10, SHORTCUT_11, SHORTCUT_12, SHORTCUT_13, SHORTCUT_14, SHORTCUT_15, SHORTCUT_16, SHORTCUT_17, SHORTCUT_18, SHORTCUT_19, SHORTCUT_20, WINDOW_HELP, WINDOW_STATUS, WINDOW_INVENTORY, WINDOW_EQUIPMENT, WINDOW_SKILL, WINDOW_MINIMAP, WINDOW_CHAT, WINDOW_SHORTCUT, WINDOW_SETUP, WINDOW_DEBUG, WINDOW_SOCIAL, WINDOW_EMOTE_SHORTCUT, WINDOW_OUTFIT, WINDOW_SHOP, WINDOW_DROP, WINDOW_KILLS, WINDOW_SPELLS, UNUSED1, WINDOW_ONLINE, WINDOW_DIDYOUKNOW, WINDOW_QUESTS, PREV_SOCIAL_TAB, NEXT_SOCIAL_TAB, EMOTE, EMOTE_1, EMOTE_2, EMOTE_3, EMOTE_4, EMOTE_5, EMOTE_6, EMOTE_7, EMOTE_8, EMOTE_9, EMOTE_10, EMOTE_11, EMOTE_12, EMOTE_13, EMOTE_14, EMOTE_15, EMOTE_16, EMOTE_17, EMOTE_18, EMOTE_19, EMOTE_20, EMOTE_21, EMOTE_22, EMOTE_23, EMOTE_24, EMOTE_25, EMOTE_26, EMOTE_27, EMOTE_28, EMOTE_29, EMOTE_30, EMOTE_31, EMOTE_32, EMOTE_33, EMOTE_34, EMOTE_35, EMOTE_36, EMOTE_37, EMOTE_38, EMOTE_39, EMOTE_40, EMOTE_41, EMOTE_42, EMOTE_43, EMOTE_44, EMOTE_45, EMOTE_46, EMOTE_47, EMOTE_48, WEAR_OUTFIT, COPY_OUTFIT, COPY_EQUIPED_OUTFIT, OUTFIT_1, OUTFIT_2, OUTFIT_3, OUTFIT_4, OUTFIT_5, OUTFIT_6, OUTFIT_7, OUTFIT_8, OUTFIT_9, OUTFIT_10, OUTFIT_11, OUTFIT_12, OUTFIT_13, OUTFIT_14, OUTFIT_15, OUTFIT_16, OUTFIT_17, OUTFIT_18, OUTFIT_19, OUTFIT_20, OUTFIT_21, OUTFIT_22, OUTFIT_23, OUTFIT_24, OUTFIT_25, OUTFIT_26, OUTFIT_27, OUTFIT_28, OUTFIT_29, OUTFIT_30, OUTFIT_31, OUTFIT_32, OUTFIT_33, OUTFIT_34, OUTFIT_35, OUTFIT_36, OUTFIT_37, OUTFIT_38, OUTFIT_39, OUTFIT_40, OUTFIT_41, OUTFIT_42, OUTFIT_43, OUTFIT_44, OUTFIT_45, OUTFIT_46, OUTFIT_47, OUTFIT_48, MOVE_TO_POINT_1, MOVE_TO_POINT_2, MOVE_TO_POINT_3, MOVE_TO_POINT_4, MOVE_TO_POINT_5, MOVE_TO_POINT_6, MOVE_TO_POINT_7, MOVE_TO_POINT_8, MOVE_TO_POINT_9, MOVE_TO_POINT_10, MOVE_TO_POINT_11, MOVE_TO_POINT_12, MOVE_TO_POINT_13, MOVE_TO_POINT_14, MOVE_TO_POINT_15, MOVE_TO_POINT_16, MOVE_TO_POINT_17, MOVE_TO_POINT_18, MOVE_TO_POINT_19, MOVE_TO_POINT_20, MOVE_TO_POINT_21, MOVE_TO_POINT_22, MOVE_TO_POINT_23, MOVE_TO_POINT_24, MOVE_TO_POINT_25, MOVE_TO_POINT_26, MOVE_TO_POINT_27, MOVE_TO_POINT_28, MOVE_TO_POINT_29, MOVE_TO_POINT_30, MOVE_TO_POINT_31, MOVE_TO_POINT_32, MOVE_TO_POINT_33, MOVE_TO_POINT_34, MOVE_TO_POINT_35, MOVE_TO_POINT_36, MOVE_TO_POINT_37, MOVE_TO_POINT_38, MOVE_TO_POINT_39, MOVE_TO_POINT_40, MOVE_TO_POINT_41, MOVE_TO_POINT_42, MOVE_TO_POINT_43, MOVE_TO_POINT_44, MOVE_TO_POINT_45, MOVE_TO_POINT_46, MOVE_TO_POINT_47, MOVE_TO_POINT_48, TOGGLE_CHAT, SCROLL_CHAT_UP, SCROLL_CHAT_DOWN, PREV_CHAT_TAB, NEXT_CHAT_TAB, CLOSE_CHAT_TAB, CHAT_PREV_HISTORY, CHAT_NEXT_HISTORY, IGNORE_INPUT_1, IGNORE_INPUT_2, DIRECT_UP, DIRECT_DOWN, DIRECT_LEFT, DIRECT_RIGHT, CRAZY_MOVES, CHANGE_CRAZY_MOVES_TYPE, QUICK_DROP, QUICK_DROPN, SWITCH_QUICK_DROP, MAGIC_INMA1, MAGIC_ITENPLZ, MAGIC_ATTACK, SWITCH_MAGIC_ATTACK, SWITCH_PVP_ATTACK, INVERT_DIRECTION, CHANGE_ATTACK_WEAPON_TYPE, CHANGE_ATTACK_TYPE, CHANGE_FOLLOW_MODE, CHANGE_IMITATION_MODE, DISABLE_GAME_MODIFIERS, CHANGE_AUDIO, AWAY, RIGHT_CLICK, CAMERA, RESERVED1, GUI_UP, GUI_DOWN, GUI_LEFT, GUI_RIGHT, GUI_SELECT, GUI_SELECT2, GUI_CANCEL, GUI_HOME, GUI_END, GUI_DELETE, GUI_BACKSPACE, GUI_TAB, GUI_PAGE_UP, GUI_PAGE_DOWN, GUI_INSERT, GUI_MOD, SAFE_VIDEO, STOP_SIT, SHOW_KEYBOARD, SHOW_WINDOWS, CHAT_MOD, MOVE_FORWARD, GUI_CTRL, GUI_B, GUI_C, GUI_D, GUI_E, GUI_F, GUI_H, GUI_K, GUI_U, GUI_V, GUI_W, PREV_SHORTCUTS_TAB, NEXT_SHORTCUTS_TAB, PREV_COMMANDS_TAB, NEXT_COMMANDS_TAB, OPEN_TRADE, GUI_F1, GUI_F2, GUI_F3, GUI_F4, GUI_F5, GUI_F6, GUI_F7, GUI_F8, GUI_F9, GUI_F10, GUI_F11, GUI_F12, WINDOW_ABOUT, WINDOW_UPDATER, TARGET_CLOSEST_MONSTER, CLOSE_ALL_CHAT_TABS, IGNORE_ALL_WHISPERS, CHAT_ANNOUNCE, IPC_TOGGLE, WHERE, WHO, WHISPER, QUERY, CLEAR_CHAT_TAB, IGNORE, UNIGNORE, FRIEND, DISREGARD, NEUTRAL, BLACKLIST, ENEMY, ERASE, CLEAN_GRAPHICS, CLEAN_FONTS, CREATE_PARTY, CREATE_GUILD, PARTY, ME, TOGGLE, PRESENT, PRINT_ALL, MOVE, TARGET, ATTACK_HUMAN, COMMAMD_OUTFIT, COMMAMD_EMOTE, COMMAND_EMOTE_PET, AWAY_MESSAGE, PSEUDO_AWAY, FOLLOW, NAVIGATE, IMITATION, SEND_MAIL, TRADE, PRICE_LOAD, PRICE_SAVE, CACHE_INFO, DISCONNECT, UNDRESS, DIRS, INFO, WAIT, UPTIME, ADD_PRIORITY_ATTACK, ADD_ATTACK, REMOVE_ATTACK, ADD_IGNORE_ATTACK, DUMP, SERVER_IGNORE_ALL, SERVER_UNIGNORE_ALL, SET_DROP, ERROR, DUMP_GRAPHICS, DUMP_ENVIRONMENT, DUMP_TESTS, DUMP_OGL, DUMP_GL, DUMP_MODS, URL, OPEN_URL, EXECUTE, TEST_SDL_FONT, ENABLE_HIGHLIGHT, DISABLE_HIGHLIGHT, DONT_REMOVE_NAME, REMOVE_NAME, DISABLE_AWAY, ENABLE_AWAY, TEST_PARTICLE, CREATE_ITEMS, TALK_RAW, TALK_PET, UPLOAD_CONFIG, UPLOAD_SERVER_CONFIG, UPLOAD_LOG, GM, HACK, DEBUG_SPAWN, PET_EMOTE, PET_EMOTE_1, PET_EMOTE_2, PET_EMOTE_3, PET_EMOTE_4, PET_EMOTE_5, PET_EMOTE_6, PET_EMOTE_7, PET_EMOTE_8, PET_EMOTE_9, PET_EMOTE_10, PET_EMOTE_11, PET_EMOTE_12, PET_EMOTE_13, PET_EMOTE_14, PET_EMOTE_15, PET_EMOTE_16, PET_EMOTE_17, PET_EMOTE_18, PET_EMOTE_19, PET_EMOTE_20, PET_EMOTE_21, PET_EMOTE_22, PET_EMOTE_23, PET_EMOTE_24, PET_EMOTE_25, PET_EMOTE_26, PET_EMOTE_27, PET_EMOTE_28, PET_EMOTE_29, PET_EMOTE_30, PET_EMOTE_31, PET_EMOTE_32, PET_EMOTE_33, PET_EMOTE_34, PET_EMOTE_35, PET_EMOTE_36, PET_EMOTE_37, PET_EMOTE_38, PET_EMOTE_39, PET_EMOTE_40, PET_EMOTE_41, PET_EMOTE_42, PET_EMOTE_43, PET_EMOTE_44, PET_EMOTE_45, PET_EMOTE_46, PET_EMOTE_47, PET_EMOTE_48, CATCH_PET, IGNORE_WHISPER, UNIGNORE_WHISPER, MERCENARY_FIRE, TARGET_MERCENARY, TARGET_PET, PET_SET_NAME, HOMUNCULUS_SET_NAME, HOMUNCULUS_FIRE, WINDOW_BANK, PREV_INV_TAB, NEXT_INV_TAB, CONTEXT_MENU, BUY, SELL, WHISPER2, GUILD, NUKE, USE, CHAT_ADD, WHISPER_TEXT, NAVIGATE_TO, CAMERA_MOVE, DROP_ITEM, DROP_ITEM_ALL, DROP_INV, DROP_INV_ALL, USE_INV, INV_TO_STORAGE, TRADE_ADD, STORAGE_TO_INV, ITEM_PROTECT, ITEM_UNPROTECT, KICK_PARTY, ADD_TEXT, KICK, LEAVE_PARTY, WARP, CLEAR_CHAT, PET_MOVE_UP, PET_MOVE_DOWN, PET_MOVE_LEFT, PET_MOVE_RIGHT, PET_DIRECT_UP, PET_DIRECT_DOWN, PET_DIRECT_LEFT, PET_DIRECT_RIGHT, PET_AI_START, PET_AI_STOP, CHAT_GENERAL_TAB, CHAT_DEBUG_TAB, CHAT_BATTLE_TAB, CHAT_TRADE_TAB, CHAT_LANG_TAB, CHAT_GM_TAB, CHAT_PARTY_TAB, CHAT_GUILD_TAB, DROP_CLEAR, WINDOW_CART, HEAL_MOST_DAMAGED, PET_MOVE, HOMUN_TALK, HOMUN_SMILE, HOMUN_EMOTE, HOMUN_EMOTE_1, HOMUN_EMOTE_2, HOMUN_EMOTE_3, HOMUN_EMOTE_4, HOMUN_EMOTE_5, HOMUN_EMOTE_6, HOMUN_EMOTE_7, HOMUN_EMOTE_8, HOMUN_EMOTE_9, HOMUN_EMOTE_10, HOMUN_EMOTE_11, HOMUN_EMOTE_12, HOMUN_EMOTE_13, HOMUN_EMOTE_14, HOMUN_EMOTE_15, HOMUN_EMOTE_16, HOMUN_EMOTE_17, HOMUN_EMOTE_18, HOMUN_EMOTE_19, HOMUN_EMOTE_20, HOMUN_EMOTE_21, HOMUN_EMOTE_22, HOMUN_EMOTE_23, HOMUN_EMOTE_24, HOMUN_EMOTE_25, HOMUN_EMOTE_26, HOMUN_EMOTE_27, HOMUN_EMOTE_28, HOMUN_EMOTE_29, HOMUN_EMOTE_30, HOMUN_EMOTE_31, HOMUN_EMOTE_32, HOMUN_EMOTE_33, HOMUN_EMOTE_34, HOMUN_EMOTE_35, HOMUN_EMOTE_36, HOMUN_EMOTE_37, HOMUN_EMOTE_38, HOMUN_EMOTE_39, HOMUN_EMOTE_40, HOMUN_EMOTE_41, HOMUN_EMOTE_42, HOMUN_EMOTE_43, HOMUN_EMOTE_44, HOMUN_EMOTE_45, HOMUN_EMOTE_46, HOMUN_EMOTE_47, HOMUN_EMOTE_48, KICK_GUILD, HAT, CREATE_PUBLIC_ROOM, JOIN_ROOM, LEAVE_ROOM, WINDOW_QUICK_SETTINGS, WINDOW_MAIL, CONF_SET, SERVER_CONF_SET, CONG_GET, SERVER_CONG_GET, CHANGE_TARGETING_TYPE, TEST_INFO, SLIDE, SELECT_SKILL_LEVEL, SKILL, CRAFT_1, CRAFT_2, CRAFT_3, CRAFT_4, CRAFT_5, CRAFT_6, CRAFT_7, CRAFT_8, CRAFT_9, CRAFT, CHAT_CLIPBOARD, NPC_CLIPBOARD, ADD_PICKUP, REMOVE_PICKUP, IGNORE_PICKUP, RESET_MODIFIERS, BAR_TO_CHAT, SEEN, TARGET_SKILL_UNIT, MONSTER_INFO, ITEM_INFO, WHO_DROPS, MOB_SEARCH, MOB_SPAWN_SEARCH, PLAYER_GM_COMMANDS, PLAYER_CHAR_GM_COMMANDS, COMMAND_SHOW_LEVEL, COMMAND_SHOW_STATS, COMMAND_SHOW_STORAGE, COMMAND_SHOW_CART, COMMAND_SHOW_INVENTORY, LOCATE_PLAYER, COMMAND_SHOW_ACCOUNT_INFO, COMMAND_SPAWN, COMMAND_SPAWN_SLAVE, COMMAND_SPAWN_CLONE, COMMAND_SPAWN_SLAVE_CLONE, COMMAND_SPAWN_EVIL_CLONE, COMMAND_SAVE_POSITION, COMMAND_LOAD_POSITION, COMMAND_RANDOM_WARP, COMMAND_GOTO_NPC, COMMAND_KILLER, COMMAND_KILLABLE, COMMAND_HEAL, COMMAND_ALIVE, COMMAND_DISGUISE, COMMAND_IMMORTAL, COMMAND_HIDE, COMMAND_NUKE, COMMAND_KILL, COMMAND_JAIL, COMMAND_UNJAIL, COMMAND_NPC_MOVE, COMMAND_NPC_HIDE, COMMAND_NPC_SHOW, COMMAND_CHANGE_PARTY_LEADER, COMMAND_PARTY_RECALL, COMMAND_BREAK_GUILD, COMMAND_GUILD_RECALL, MAIL_TO, ADOPT_CHILD, DUMP_MEMORY_USAGE, SET_EMOTE_TYPE, CAMERA_RESTORE, SHOW_SKILL_LEVELS, SHOW_SKILL_TYPE, SELECT_SKILL_TYPE, SHOW_SKILL_OFFSET_X, SHOW_SKILL_OFFSET_Y, SET_SKILL_OFFSET_X, SET_SKILL_OFFSET_Y, LEAVE_GUILD, GUILD_NOTICE, PARTY_ITEM_SHARE, PARTY_EXP_SHARE, PARTY_AUTO_ITEM_SHARE, CREATE_ITEM, COPY_OUTFIT_TO_CHAT, COMMAND_TRANSLATE, COMMAND_SEND_GUI_KEY, MOVE_ATTACK_UP, MOVE_ATTACK_DOWN, MOVE_PRIORITY_ATTACK_UP, MOVE_PRIORITY_ATTACK_DOWN, SHOW_ITEMS, COMMAND_SEND_MOUSE_KEY, COMMAND_SEND_CHARS, CLEAR_OUTFIT, CLIPBOARD_COPY, COMMAND_GOTO_PC, COMMAND_RECALL_PC, COMMAND_IP_CHECK, WINDOW_SERVER_INFO, MERCENARY_TO_MASTER, HOMUNCULUS_TO_MASTER, HOMUNCULUS_FEED, PET_FEED, PET_DROP_LOOT, PET_RETURN_TO_EGG, PET_UNEQUIP, ADD_SKILL_SHORTCUT, WINDOW_CLAN, TRIM_MEMORY, TOTAL } enumEnd(InputAction); #endif // ENUMS_INPUT_INPUTACTION_H