/* * The ManaPlus Client * Copyright (C) 2011-2020 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef ACTIONS_ACTIONS_H #define ACTIONS_ACTIONS_H #include "localconsts.h" #define decHandler(name) bool name(InputEvent &event) struct InputEvent; namespace Actions { decHandler(emote); decHandler(outfit); decHandler(mouseClick); decHandler(ok); decHandler(shortcut); decHandler(quit); decHandler(dropItem0); decHandler(dropItem); decHandler(dropItemId); decHandler(dropItemInv); decHandler(dropItemIdAll); decHandler(dropItemInvAll); decHandler(heal); decHandler(healmd); decHandler(itenplz); decHandler(setHome); decHandler(magicAttack); decHandler(copyEquippedToOutfit); decHandler(pickup); decHandler(sit); decHandler(screenshot); decHandler(ignoreInput); decHandler(talk); decHandler(buy); decHandler(sell); decHandler(stopAttack); decHandler(untarget); decHandler(attack); decHandler(targetAttack); decHandler(safeVideoMode); decHandler(stopSit); decHandler(showKeyboard); decHandler(showWindows); decHandler(openTrade); decHandler(ipcToggle); decHandler(where); decHandler(who); decHandler(cleanGraphics); decHandler(cleanFonts); decHandler(attackHuman); decHandler(trade); decHandler(priceLoad); decHandler(priceSave); decHandler(cacheInfo); decHandler(disconnect); decHandler(undress); decHandler(dirs); decHandler(uptime); decHandler(dump); decHandler(serverIgnoreAll); decHandler(serverUnIgnoreAll); decHandler(error) #ifndef BAD_CILKPLUS __attribute__ ((noreturn)) #endif // BAD_CILKPLUS ; decHandler(dumpGraphics); decHandler(dumpEnvironment); decHandler(dumpTests); decHandler(dumpOGL); decHandler(dumpGL); decHandler(dumpMods); #if defined USE_OPENGL && defined DEBUG_SDLFONT decHandler(testSdlFont); #endif // defined USE_OPENGL && defined DEBUG_SDLFONT decHandler(createItems); decHandler(createItem); decHandler(uploadConfig); decHandler(uploadServerConfig); decHandler(uploadLog); decHandler(mercenaryFire); decHandler(mercenaryToMaster); decHandler(homunculusToMaster); decHandler(homunculusFeed); decHandler(useItem); decHandler(useItemInv); decHandler(invToStorage); decHandler(tradeAdd); decHandler(storageToInv); decHandler(protectItem); decHandler(unprotectItem); decHandler(kick); decHandler(clearDrop); decHandler(testInfo); decHandler(craftKey); decHandler(resetGameModifiers); decHandler(barToChat); decHandler(seen); decHandler(dumpMemoryUsage); decHandler(setEmoteType); } // namespace Actions #undef decHandler #endif // ACTIONS_ACTIONS_H