From b02b4ce0b656a93fbcaa927b0ba289edfec6e22c Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 21 Jul 2014 00:18:41 +0300 Subject: move "change crazy move" option into gamemodifiers. --- src/actionmanager.cpp | 2 +- src/being/localplayer.cpp | 34 ++-------------------------------- src/being/localplayer.h | 19 ++++++++----------- src/gamemodifiers.cpp | 31 +++++++++++++++++++++++++++++++ src/gamemodifiers.h | 4 ++++ src/gui/popups/statuspopup.cpp | 2 +- src/gui/windows/statuswindow.cpp | 2 +- src/settings.h | 2 ++ 8 files changed, 50 insertions(+), 46 deletions(-) (limited to 'src') diff --git a/src/actionmanager.cpp b/src/actionmanager.cpp index f30fab781..a2c960d98 100644 --- a/src/actionmanager.cpp +++ b/src/actionmanager.cpp @@ -465,7 +465,7 @@ impHandler0(itenplz) impHandler0(changeCrazyMove) { - callYellowBar(changeCrazyMoveType); + callYellowBar2(changeCrazyMoveType); } impHandler0(changePickupType) diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index df42ffc24..956ff07eb 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -113,7 +113,6 @@ LocalPlayer::LocalPlayer(const int id, const uint16_t subtype) : AttributeListener(), StatListener(), mGMLevel(0), - mCrazyMoveType(config.getIntValue("crazyMoveType")), mCrazyMoveState(0), mAttackWeaponType(config.getIntValue("attackWeaponType")), mQuickDropCounter(config.getIntValue("quickDropCounter")), @@ -1270,35 +1269,6 @@ void LocalPlayer::changeMode(unsigned *restrict const var, debugMsg(str.substr(4)); } -static const unsigned crazyMoveTypeSize = 11; - -void LocalPlayer::changeCrazyMoveType(const bool forward) -{ - mCrazyMoveState = 0; - changeMode(&mCrazyMoveType, crazyMoveTypeSize, "crazyMoveType", - &LocalPlayer::getCrazyMoveTypeString, 1, true, forward); -} - -std::string LocalPlayer::getCrazyMoveTypeString() -{ - if (mCrazyMoveType < crazyMoveTypeSize - 1) - { - // TRANSLATORS: crazy move type in status bar - return strprintf(_("(%u) crazy move number %u"), - mCrazyMoveType, mCrazyMoveType); - } - else if (mCrazyMoveType == crazyMoveTypeSize - 1) - { - // TRANSLATORS: crazy move type in status bar - return _("(a) custom crazy move"); - } - else - { - // TRANSLATORS: crazy move type in status bar - return _("(?) crazy move"); - } -} - static const unsigned moveToTargetTypeSize = 13; void LocalPlayer::changeMoveToTargetType(const bool forward) @@ -1787,7 +1757,7 @@ void LocalPlayer::crazyMove() { const bool oldDisableCrazyMove = mDisableCrazyMove; mDisableCrazyMove = true; - switch (mCrazyMoveType) + switch (settings.crazyMoveType) { case 1: crazyMove1(); @@ -3693,7 +3663,7 @@ void LocalPlayer::checkNewName(Being *const being) void LocalPlayer::resetYellowBar() { settings.moveType = 0; - mCrazyMoveType = config.resetIntValue("crazyMoveType"); + settings.crazyMoveType = config.resetIntValue("crazyMoveType"); mMoveToTargetType = config.resetIntValue("moveToTargetType"); mFollowMode = config.resetIntValue("followMode"); mAttackWeaponType = config.resetIntValue("attackWeaponType"); diff --git a/src/being/localplayer.h b/src/being/localplayer.h index 5a2d10627..319825e65 100644 --- a/src/being/localplayer.h +++ b/src/being/localplayer.h @@ -208,9 +208,6 @@ class LocalPlayer final : public Being, void changePickUpType(const bool forward); - int getCrazyMoveType() const A_WARN_UNUSED - { return mCrazyMoveType; } - int getPickUpType() const A_WARN_UNUSED { return mPickUpType; } @@ -221,12 +218,18 @@ class LocalPlayer final : public Being, void changeQuickDropCounter(const bool forward); - int getMoveState() const A_WARN_UNUSED + unsigned int getMoveState() const A_WARN_UNUSED { return mMoveState; } - void setMoveState(const int n) + void setMoveState(const unsigned int n) { mMoveState = n; } + unsigned int getCrazyMoveState() const A_WARN_UNUSED + { return mCrazyMoveState; } + + void setCrazyMoveState(const unsigned int n) + { mCrazyMoveState = n; } + void switchMagicAttack(const bool forward); void switchPvpAttack(const bool forward); @@ -259,8 +262,6 @@ class LocalPlayer final : public Being, bool pickUpItems(int pickUpType = 0); - void changeCrazyMoveType(const bool forward); - void crazyMove(); void moveTo(const int x, const int y); @@ -443,8 +444,6 @@ class LocalPlayer final : public Being, void setTestParticle(const std::string &fileName, const bool updateHash = true); - std::string getCrazyMoveTypeString(); - std::string getMoveToTargetTypeString(); std::string getFollowModeString(); @@ -527,8 +526,6 @@ class LocalPlayer final : public Being, int mGMLevel; - // crazy move type - unsigned int mCrazyMoveType; // crazy move state unsigned int mCrazyMoveState; // attack weapon type diff --git a/src/gamemodifiers.cpp b/src/gamemodifiers.cpp index aea2fa6d6..4facc4cf4 100644 --- a/src/gamemodifiers.cpp +++ b/src/gamemodifiers.cpp @@ -37,6 +37,7 @@ GameModifiers *modifiers = nullptr; GameModifiers::GameModifiers() { + settings.crazyMoveType = config.getIntValue("crazyMoveType"); } GameModifiers::~GameModifiers() @@ -115,3 +116,33 @@ std::string GameModifiers::getMoveTypeString() return gettext(getVarItem(&moveTypeStrings[0], settings.moveType, moveTypeSize)); } + +static const unsigned crazyMoveTypeSize = 11; + +void GameModifiers::changeCrazyMoveType(const bool forward) +{ + player_node->setCrazyMoveState(0U); + changeMode(&settings.crazyMoveType, crazyMoveTypeSize, "crazyMoveType", + &GameModifiers::getCrazyMoveTypeString, 1, true, forward); +} + +std::string GameModifiers::getCrazyMoveTypeString() +{ + const unsigned int crazyMoveType = settings.crazyMoveType; + if (crazyMoveType < crazyMoveTypeSize - 1) + { + // TRANSLATORS: crazy move type in status bar + return strprintf(_("(%u) crazy move number %u"), + crazyMoveType, crazyMoveType); + } + else if (crazyMoveType == crazyMoveTypeSize - 1) + { + // TRANSLATORS: crazy move type in status bar + return _("(a) custom crazy move"); + } + else + { + // TRANSLATORS: crazy move type in status bar + return _("(?) crazy move"); + } +} diff --git a/src/gamemodifiers.h b/src/gamemodifiers.h index 0a1aa945f..72b9f5cf0 100644 --- a/src/gamemodifiers.h +++ b/src/gamemodifiers.h @@ -44,8 +44,12 @@ class GameModifiers final void changeMoveType(const bool forward); + void changeCrazyMoveType(const bool forward); + std::string getMoveTypeString(); + std::string getCrazyMoveTypeString(); + protected: static const char *getVarItem(const char *const *const arr, const unsigned index, diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp index 23c0f313f..06d822f2c 100644 --- a/src/gui/popups/statuspopup.cpp +++ b/src/gui/popups/statuspopup.cpp @@ -142,7 +142,7 @@ void StatusPopup::updateLabels() const setLabelText(0, modifiers->getMoveTypeString(), InputAction::INVERT_DIRECTION); - setLabelText(1, player_node->getCrazyMoveTypeString(), + setLabelText(1, modifiers->getCrazyMoveTypeString(), InputAction::CHANGE_CRAZY_MOVES_TYPE); setLabelText(2, player_node->getMoveToTargetTypeString(), InputAction::CHANGE_MOVE_TO_TARGET); diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index 470028024..a726217e3 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -643,7 +643,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar, return; bar->setText(translateLetter2(modifiers->getMoveTypeString()) - .append(translateLetter2(player_node->getCrazyMoveTypeString())) + .append(translateLetter2(modifiers->getCrazyMoveTypeString())) .append(translateLetter2(player_node->getMoveToTargetTypeString())) .append(translateLetter2(player_node->getFollowModeString())) .append(" ").append(translateLetter2( diff --git a/src/settings.h b/src/settings.h index 50ea3223d..ae12551cf 100644 --- a/src/settings.h +++ b/src/settings.h @@ -53,6 +53,7 @@ class Settings final guiAlpha(1.0F), textureSize(1024), moveType(0U), + crazyMoveType(0U), persistentIp(true), limitFps(false), inputFocused(true), @@ -80,6 +81,7 @@ class Settings final float guiAlpha; unsigned int textureSize; unsigned int moveType; + unsigned int crazyMoveType; bool persistentIp; bool limitFps; bool inputFocused; -- cgit v1.2.3-60-g2f50