From ad8126fa429f74034c45a1b7d2bdf929473c882c Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 18 Sep 2013 23:34:20 +0300 Subject: fix padding in actorspritemanager. --- src/actorspritemanager.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp index 597355af5..f1454bfed 100644 --- a/src/actorspritemanager.cpp +++ b/src/actorspritemanager.cpp @@ -171,13 +171,14 @@ class SortBeingFunctor final return (being1->getName() < being2->getName()); } - int x, y; std::map *attackBeings; - int defaultAttackIndex; std::map *priorityBeings; + int x; + int y; + int defaultAttackIndex; int defaultPriorityIndex; - bool specialDistance; int attackRange; + bool specialDistance; } beingActorSorter; ActorSpriteManager::ActorSpriteManager() : -- cgit v1.2.3-60-g2f50