From 66d5da1cb7e1551ac019a08075896ba04b172e36 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 20 Mar 2012 01:48:55 +0300 Subject: Fix tiles animation in opengl mode in non fringe layers. --- src/map.cpp | 12 +++++++----- src/map.h | 6 +++++- src/simpleanimation.cpp | 8 +++++--- src/simpleanimation.h | 2 +- 4 files changed, 18 insertions(+), 10 deletions(-) (limited to 'src') diff --git a/src/map.cpp b/src/map.cpp index d983508b1..b649922ae 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -95,13 +95,14 @@ TileAnimation::~TileAnimation() mAnimation = nullptr; } -void TileAnimation::update(int ticks) +bool TileAnimation::update(int ticks) { if (!mAnimation) - return; + return false; // update animation - mAnimation->update(ticks); + if (!mAnimation->update(ticks)) + return false; // exchange images Image *img = mAnimation->getCurrentImage(); @@ -115,6 +116,7 @@ void TileAnimation::update(int ticks) } mLastImage = img; } + return true; } Map::Map(int width, int height, int tileWidth, int tileHeight): @@ -306,8 +308,8 @@ void Map::update(int ticks) iAni = mTileAnimations.begin(); iAni != mTileAnimations.end(); ++iAni) { - if (iAni->second) - iAni->second->update(ticks); + if (iAni->second && iAni->second->update(ticks)) + mRedrawMap = true; } } diff --git a/src/map.h b/src/map.h index 5b79ec8f5..53698ea03 100644 --- a/src/map.h +++ b/src/map.h @@ -75,10 +75,14 @@ class TileAnimation { public: TileAnimation(Animation *ani); + ~TileAnimation(); - void update(int ticks = 1); + + bool update(int ticks = 1); + void addAffectedTile(MapLayer *layer, int index) { mAffected.push_back(std::make_pair(layer, index)); } + private: std::vector > mAffected; SimpleAnimation *mAnimation; diff --git a/src/simpleanimation.cpp b/src/simpleanimation.cpp index 2b7cc328d..89431a916 100644 --- a/src/simpleanimation.cpp +++ b/src/simpleanimation.cpp @@ -93,11 +93,12 @@ void SimpleAnimation::setFrame(int frame) mCurrentFrame = mAnimation->getFrame(mAnimationPhase); } -void SimpleAnimation::update(int timePassed) +bool SimpleAnimation::update(int timePassed) { if (!mCurrentFrame || !mAnimation) - return; + return false; + bool updated(false); if (mInitialized && mAnimation) { mAnimationTime += timePassed; @@ -105,6 +106,7 @@ void SimpleAnimation::update(int timePassed) while (mAnimationTime > mCurrentFrame->delay && mCurrentFrame->delay > 0) { + updated = true; mAnimationTime -= mCurrentFrame->delay; mAnimationPhase++; @@ -117,7 +119,7 @@ void SimpleAnimation::update(int timePassed) mCurrentFrame = mAnimation->getFrame(mAnimationPhase); } } - + return updated; } int SimpleAnimation::getLength() const diff --git a/src/simpleanimation.h b/src/simpleanimation.h index de1203662..a7355a929 100644 --- a/src/simpleanimation.h +++ b/src/simpleanimation.h @@ -56,7 +56,7 @@ class SimpleAnimation int getLength() const; - void update(int timePassed); + bool update(int timePassed); bool draw(Graphics *graphics, int posX, int posY) const; -- cgit v1.2.3-70-g09d2