From 325ddf31483ced5444aa7bde38cc41ac8d3f04c2 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 2 Feb 2011 23:22:29 +0200 Subject: Fix error where automatically navigation bar can show portal with coord 0,0. --- src/game.cpp | 3 +++ src/localplayer.cpp | 18 ++---------------- 2 files changed, 5 insertions(+), 16 deletions(-) (limited to 'src') diff --git a/src/game.cpp b/src/game.cpp index efa5085f5..5984c35c7 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1392,6 +1392,9 @@ void Game::changeMap(const std::string &mapPath) strprintf(_("Error while loading %s"), fullMap.c_str())); } + if (mCurrentMap) + mCurrentMap->saveExtraLayer(); + if (newMap) newMap->addExtraLayer(); diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 29507c685..df4cad26f 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -2810,21 +2810,6 @@ void LocalPlayer::setMap(Map *map) { if (map) { - std::map::iterator iter = - mHomes.find(map->getProperty("_filename")); - - if (iter != mHomes.end()) - { - Vector pos = mHomes[(*iter).first]; - SpecialLayer *specialLayer = map->getSpecialLayer(); - if (specialLayer) - { -// specialLayer->clean(); - specialLayer->setTile(static_cast(pos.x), - static_cast(pos.y), - MapItem::HOME); - } - } if (socialWindow) socialWindow->updateActiveList(); } @@ -3621,7 +3606,8 @@ void LocalPlayer::updateNavigateList() if (iter != mHomes.end()) { Vector pos = mHomes[(*iter).first]; - mMap->addPortalTile("home", MapItem::HOME, pos.x, pos.y); + if (pos.x && pos.y) + mMap->addPortalTile("home", MapItem::HOME, pos.x, pos.y); } } } -- cgit v1.2.3-70-g09d2