From 226202ff807dc860991af0d6665ef9e9b48c1bed Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 28 Jan 2014 16:14:15 +0300 Subject: Move direct SDL_GetMouseState calls into method in gui class. --- src/actionmanager.cpp | 4 ++-- src/gui/gui.cpp | 9 +++++++-- src/gui/gui.h | 2 ++ src/gui/viewport.cpp | 8 +++++--- src/gui/widgets/characterdisplay.cpp | 5 ++++- src/gui/widgets/textfield.cpp | 11 +++++++---- src/gui/windows/chatwindow.cpp | 5 ++++- src/gui/windows/equipmentwindow.cpp | 3 --- 8 files changed, 31 insertions(+), 16 deletions(-) (limited to 'src') diff --git a/src/actionmanager.cpp b/src/actionmanager.cpp index cc04e60a1..878b5ab07 100644 --- a/src/actionmanager.cpp +++ b/src/actionmanager.cpp @@ -211,11 +211,11 @@ impHandler(outfit) impHandler0(mouseClick) { - if (!guiInput) + if (!guiInput || !gui) return false; int mouseX, mouseY; - SDL_GetMouseState(&mouseX, &mouseY); + gui->getMouseState(&mouseX, &mouseY); guiInput->simulateMouseClick(mouseX, mouseY, gcn::MouseEvent::RIGHT); return true; } diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index a8c31469a..d016c0aa3 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -494,7 +494,7 @@ void Gui::draw() touchManager.draw(); int mouseX, mouseY; - const uint8_t button = SDL_GetMouseState(&mouseX, &mouseY); + const uint8_t button = getMouseState(&mouseX, &mouseY); if ((client->getMouseFocused() || button & SDL_BUTTON(1)) && mMouseCursors && mCustomCursor && mMouseCursorAlpha > 0.0F) @@ -787,7 +787,7 @@ MouseEvent *Gui::createMouseEvent(Window *const widget) int mouseY = 0; getAbsolutePosition(widget, x, y); - SDL_GetMouseState(&mouseX, &mouseY); + getMouseState(&mouseX, &mouseY); return new MouseEvent(widget, mShiftPressed, mControlPressed, mAltPressed, mMetaPressed, 0, 0, @@ -939,3 +939,8 @@ void Gui::removeDragged(gcn::Widget *widget) if (mFocusHandler->getDraggedWidget() == widget) mFocusHandler->setDraggedWidget(nullptr); } + +uint32_t Gui::getMouseState(int *const x, int *const y) const +{ + return SDL_GetMouseState(x, y); +} diff --git a/src/gui/gui.h b/src/gui/gui.h index 7c34fc5cf..033a71282 100644 --- a/src/gui/gui.h +++ b/src/gui/gui.h @@ -164,6 +164,8 @@ class Gui final : public gcn::Gui int getLastMouseY() const { return mLastMouseY; } + uint32_t getMouseState(int *const x, int *const y) const; + protected: void handleMouseMoved(const gcn::MouseInput &mouseInput); diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 933c00040..5206b7424 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -275,7 +275,9 @@ void Viewport::logic() void Viewport::_followMouse() { - const uint8_t button = SDL_GetMouseState(&mMouseX, &mMouseY); + if (!gui) + return; + const uint8_t button = gui->getMouseState(&mMouseX, &mMouseY); // If the left button is dragged if (mPlayerFollowMouse && (button & SDL_BUTTON(1))) { @@ -297,10 +299,10 @@ void Viewport::_followMouse() void Viewport::_drawDebugPath(Graphics *const graphics) { - if (!player_node || !userPalette || !actorManager || !mMap) + if (!player_node || !userPalette || !actorManager || !mMap || !gui) return; - SDL_GetMouseState(&mMouseX, &mMouseY); + gui->getMouseState(&mMouseX, &mMouseY); static Path debugPath; static Vector lastMouseDestination = Vector(0.0F, 0.0F); diff --git a/src/gui/widgets/characterdisplay.cpp b/src/gui/widgets/characterdisplay.cpp index 52f56ae69..bd3f042f9 100644 --- a/src/gui/widgets/characterdisplay.cpp +++ b/src/gui/widgets/characterdisplay.cpp @@ -122,9 +122,12 @@ void CharacterDisplay::mouseExited(gcn::MouseEvent &event A_UNUSED) void CharacterDisplay::mouseMoved(gcn::MouseEvent &event A_UNUSED) { + if (!gui) + return; + int mouseX = 0; int mouseY = 0; - SDL_GetMouseState(&mouseX, &mouseY); + gui->getMouseState(&mouseX, &mouseY); const std::string &name = mName->getCaption(); if (!name.empty()) { diff --git a/src/gui/widgets/textfield.cpp b/src/gui/widgets/textfield.cpp index 07fde23cd..41084c867 100644 --- a/src/gui/widgets/textfield.cpp +++ b/src/gui/widgets/textfield.cpp @@ -741,10 +741,13 @@ void TextField::mousePressed(gcn::MouseEvent &mouseEvent) mPopupMenu = new PopupMenu(); mPopupMenu->postInit(); } - int x = 0; - int y = 0; - SDL_GetMouseState(&x, &y); - mPopupMenu->showTextFieldPopup(x, y, this); + if (gui) + { + int x = 0; + int y = 0; + gui->getMouseState(&x, &y); + mPopupMenu->showTextFieldPopup(x, y, this); + } } } else diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp index 62a032341..6af18ff06 100644 --- a/src/gui/windows/chatwindow.cpp +++ b/src/gui/windows/chatwindow.cpp @@ -1911,11 +1911,14 @@ void ChatWindow::draw(gcn::Graphics* graphics) void ChatWindow::updateVisibility() { + if (!gui) + return; + int mouseX = 0; int mouseY = 0; int x = 0; int y = 0; - SDL_GetMouseState(&mouseX, &mouseY); + gui->getMouseState(&mouseX, &mouseY); getAbsolutePosition(x, y); if (mChatInput->isVisible()) { diff --git a/src/gui/windows/equipmentwindow.cpp b/src/gui/windows/equipmentwindow.cpp index f521f4b9b..cd04aaf99 100644 --- a/src/gui/windows/equipmentwindow.cpp +++ b/src/gui/windows/equipmentwindow.cpp @@ -425,9 +425,6 @@ void EquipmentWindow::mouseMoved(gcn::MouseEvent &event) if (item) { - int mouseX, mouseY; - SDL_GetMouseState(&mouseX, &mouseY); - mItemPopup->setItem(item); mItemPopup->position(x + getX(), y + getY()); } -- cgit v1.2.3-70-g09d2