From 0ae5f563f0a4b89054c960dbd51245f73d1cfaaa Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 18 Jun 2012 19:17:16 +0300 Subject: Fix map tiles animation speed. --- src/game.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/game.cpp b/src/game.cpp index f67fac098..8fdb2b230 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -543,6 +543,8 @@ void Game::logic() actorSpriteManager->logic(); if (particleEngine) particleEngine->update(); + if (mCurrentMap) + mCurrentMap->update(); cur_time = static_cast(time(nullptr)); } @@ -562,9 +564,6 @@ void Game::slowLogic() if (whoIsOnline) whoIsOnline->slowLogic(); - if (mCurrentMap) - mCurrentMap->update(); - Being::reReadConfig(); if (killStats) killStats->recalcStats(); -- cgit v1.2.3-70-g09d2