From 6c65b90a95bde4e5cee673f86efc135b92fce624 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 29 Aug 2017 17:25:20 +0300 Subject: Remove _unittest from unit tests file names. --- src/unittests/resources/sprite/animatedsprite.cc | 220 +++++++++++++++++++++++ 1 file changed, 220 insertions(+) create mode 100644 src/unittests/resources/sprite/animatedsprite.cc (limited to 'src/unittests/resources/sprite/animatedsprite.cc') diff --git a/src/unittests/resources/sprite/animatedsprite.cc b/src/unittests/resources/sprite/animatedsprite.cc new file mode 100644 index 000000000..3e4a1826c --- /dev/null +++ b/src/unittests/resources/sprite/animatedsprite.cc @@ -0,0 +1,220 @@ +/* + * The ManaPlus Client + * Copyright (C) 2013-2017 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "unittests/unittests.h" + +#include "configuration.h" +#include "configmanager.h" +#include "client.h" +#include "dirs.h" +#include "graphicsmanager.h" + +#include "const/resources/spriteaction.h" + +#include "being/actorsprite.h" + +#include "fs/virtfs/fs.h" + +#include "gui/gui.h" +#include "gui/theme.h" + +#include "render/sdlgraphics.h" + +#include "resources/sdlimagehelper.h" + +#include "resources/animation/animation.h" + +#include "resources/resourcemanager/resourcemanager.h" + +#include "resources/sprite/animatedsprite.h" + +#include "utils/env.h" +#include "utils/delete2.h" +#include "utils/mrand.h" + +PRAGMA48(GCC diagnostic push) +PRAGMA48(GCC diagnostic ignored "-Wshadow") +#ifndef USE_SDL2 +#include +#endif // USE_SDL2 +PRAGMA48(GCC diagnostic pop) + +#include "debug.h" + +TEST_CASE("AnimatedSprite leak test1", "") +{ + logger = new Logger(); + REQUIRE(gui == nullptr); + ResourceManager::cleanOrphans(true); + ResourceManager::deleteInstance(); + delete2(logger); +} + +TEST_CASE("AnimatedSprite tests", "animatedsprite") +{ + setEnv("SDL_VIDEODRIVER", "dummy"); + + initRand(); + client = new Client; + XML::initXML(); + SDL_Init(SDL_INIT_VIDEO); + logger = new Logger(); + VirtFs::mountDirSilent("data", Append_false); + VirtFs::mountDirSilent("../data", Append_false); + mainGraphics = new SDLGraphics; + imageHelper = new SDLImageHelper(); +#ifdef USE_SDL2 + SDLImageHelper::setRenderer(graphicsManager.createRenderer( + graphicsManager.createWindow(640, 480, 0, + SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE)); +#else // USE_SDL2 + + graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); +#endif // USE_SDL2 + + theme = new Theme; + Theme::selectSkin(); + + Dirs::initRootDir(); + Dirs::initHomeDir(); + + ConfigManager::initConfiguration(); + getConfigDefaults2(config.getDefaultValues()); + branding.setDefaultValues(getBrandingDefaults()); + + ActorSprite::load(); + gui = new Gui(); + gui->postInit(mainGraphics); + + SECTION("basic test 1") + { + AnimatedSprite *sprite = AnimatedSprite::load( + "graphics/sprites/error.xml", 0); + sprite->play(SpriteAction::DEFAULT); + + REQUIRE_FALSE(sprite == nullptr); + REQUIRE_FALSE(sprite->getSprite() == nullptr); + REQUIRE_FALSE(sprite->getAnimation() == nullptr); + REQUIRE_FALSE(sprite->getFrame() == nullptr); + REQUIRE(0 == sprite->getFrameIndex()); + REQUIRE(0 == sprite->getFrameTime()); + REQUIRE(false == sprite->update(1)); + REQUIRE(0 == sprite->getFrameTime()); + REQUIRE(false == sprite->update(11)); + REQUIRE(10 == sprite->getFrameTime()); + REQUIRE(0 == sprite->getFrameIndex()); + delete sprite; + logger->log("test4"); + } + + SECTION("basic test 2") + { + AnimatedSprite *sprite = AnimatedSprite::load( + "graphics/sprites/test.xml", 0); + sprite->play(SpriteAction::STAND); + + REQUIRE(10 == const_cast(sprite->getAnimation()) + ->getFrames().size()); + + REQUIRE_FALSE(nullptr == sprite); + + REQUIRE(false == sprite->update(1)); + REQUIRE(0 == sprite->getFrameTime()); + REQUIRE(10 == sprite->getFrame()->delay); + + REQUIRE(false == sprite->update(1 + 10)); + REQUIRE(0 == sprite->getFrameIndex()); + REQUIRE(10 == sprite->getFrameTime()); + + REQUIRE(true == sprite->update(1 + 10 + 5)); + REQUIRE(1 == sprite->getFrameIndex()); + REQUIRE(5 == sprite->getFrameTime()); + + REQUIRE(false == sprite->update(1 + 10 + 5)); + REQUIRE(1 == sprite->getFrameIndex()); + REQUIRE(5 == sprite->getFrameTime()); + + REQUIRE(false == sprite->update(1 + 10 + 20)); + REQUIRE(1 == sprite->getFrameIndex()); + REQUIRE(20 == sprite->getFrameTime()); + + REQUIRE(true == sprite->update(1 + 10 + 20 + 1)); + REQUIRE(2 == sprite->getFrameIndex()); + REQUIRE(1 == sprite->getFrameTime()); + + REQUIRE(false == sprite->update(1 + 10 + 20 + 10)); + REQUIRE(2 == sprite->getFrameIndex()); + REQUIRE(10 == sprite->getFrameTime()); + + REQUIRE(true == sprite->update(1 + 10 + 20 + 10 + 1)); + REQUIRE(4 == sprite->getFrameIndex()); + REQUIRE(1 == sprite->getFrameTime()); + + REQUIRE(false == sprite->update(1 + 10 + 20 + 10 + 25)); + REQUIRE(4 == sprite->getFrameIndex()); + REQUIRE(25 == sprite->getFrameTime()); + + REQUIRE(true == sprite->update(1 + 10 + 20 + 10 + 25 + 1)); + REQUIRE(6 == sprite->getFrameIndex()); + REQUIRE(1 == sprite->getFrameTime()); + + REQUIRE(true == sprite->update(1 + 10 + 20 + 10 + 25 + 10 + 1)); + REQUIRE(8 == sprite->getFrameIndex()); + REQUIRE(1 == sprite->getFrameTime()); + + REQUIRE(true == sprite->update(1 + 10 + 20 + 10 + 25 + 10 + 10 + 1)); + REQUIRE(4 == sprite->getFrameIndex()); + REQUIRE(1 == sprite->getFrameTime()); + delete sprite; + } + + SECTION("basic test 3") + { + AnimatedSprite *sprite2 = AnimatedSprite::load( + "graphics/sprites/test.xml", 0); + sprite2->play(SpriteAction::SIT); + + REQUIRE(false == sprite2->update(1)); + REQUIRE(2 == const_cast(sprite2->getAnimation()) + ->getFrames().size()); + REQUIRE(0 == sprite2->getFrameTime()); + REQUIRE(85 == sprite2->getFrame()->delay); + + REQUIRE(true == sprite2->update(1 + 10 + 20 + 10 + 25 + 10 + 10 + 1)); + REQUIRE(1 == sprite2->getFrameIndex()); + REQUIRE(1 == sprite2->getFrameTime()); + delete sprite2; + } + + delete2(client); + VirtFs::unmountDirSilent("data"); + VirtFs::unmountDirSilent("../data"); + delete2(logger); +// VirtFs::deinit(); +} + +TEST_CASE("AnimatedSprite leak test2", "") +{ + logger = new Logger(); + REQUIRE(gui == nullptr); + ResourceManager::cleanOrphans(true); + ResourceManager::deleteInstance(); + delete2(logger); +} -- cgit v1.2.3-60-g2f50