From dea7c612d06b37ab6575d5441f0b52c5ccb2e92b Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 7 Jul 2017 17:15:53 +0300 Subject: Split maplayer unit tests into separate files. --- .../resources/map/maplayer/drawfringenormal.cc | 518 +++++++++++++++++++++ 1 file changed, 518 insertions(+) create mode 100644 src/unittests/resources/map/maplayer/drawfringenormal.cc (limited to 'src/unittests/resources/map/maplayer/drawfringenormal.cc') diff --git a/src/unittests/resources/map/maplayer/drawfringenormal.cc b/src/unittests/resources/map/maplayer/drawfringenormal.cc new file mode 100644 index 000000000..a15e3d243 --- /dev/null +++ b/src/unittests/resources/map/maplayer/drawfringenormal.cc @@ -0,0 +1,518 @@ +/* + * The ManaPlus Client + * Copyright (C) 2016-2017 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "unittests/unittests.h" + +#include "graphicsmanager.h" + +#include "being/localplayer.h" + +#include "enums/resources/map/blockmask.h" +#include "enums/resources/map/mapitemtype.h" + +#include "fs/virtfs/fs.h" + +#include "gui/theme.h" + +#include "unittests/render/mockgraphics.h" + +#include "utils/delete2.h" +#include "utils/env.h" + +#include "resources/sdlimagehelper.h" + +#include "resources/image/image.h" + +#include "resources/map/map.h" +#include "resources/map/maplayer.h" +#include "resources/map/speciallayer.h" + +#include "debug.h" + +TEST_CASE("MapLayer drawFringe normal", "") +{ + setEnv("SDL_VIDEODRIVER", "dummy"); + + logger = new Logger; + VirtFs::mountDirSilent("data", Append_false); + VirtFs::mountDirSilent("../data", Append_false); + + imageHelper = new SDLImageHelper; +#ifdef USE_SDL2 + SDLImageHelper::setRenderer(graphicsManager.createRenderer( + graphicsManager.createWindow(640, 480, 0, + SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE)); +#else // USE_SDL2 + + graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); +#endif // USE_SDL2 + + theme = new Theme; + Theme::selectSkin(); + + localPlayer = new LocalPlayer(static_cast(1), + BeingTypeId_zero); + + Image *const img1 = new Image(32, 32); + Image *const img2 = new Image(32, 32); + Image *const img3 = new Image(32, 32); + Map *map = nullptr; + MapLayer *layer = nullptr; + MockGraphics *const mock = new MockGraphics; + const Actors actors; + + SECTION("normal 1") + { + const int maxX = 100; + const int maxY = 100; + map = new Map("map", + maxX, maxY, + 32, 32); + layer = new MapLayer("test", + 0, 0, + maxX, maxY, + true, + 0, + 0); + layer->setTile(1, 10, img1); + layer->setTile(2, 10, img1); + layer->setTile(3, 10, img1); + layer->setTile(4, 10, img2); + layer->setTile(5, 10, nullptr); + layer->setTile(6, 10, img2); + layer->setTile(7, 10, nullptr); + layer->setTile(8, 10, nullptr); + layer->setTile(9, 10, img2); + layer->setTile(10, 10, img2); + layer->setTile(11, 10, img3); + layer->setTile(12, 10, nullptr); + layer->setTile(13, 10, nullptr); + layer->setTile(14, 10, nullptr); + layer->setTile(15, 10, img1); + layer->setTile(16, 10, img1); + layer->setTile(17, 10, img1); + map->addLayer(layer); + layer->setSpecialLayer(map->getSpecialLayer()); + layer->setTempLayer(map->getTempLayer()); + layer->updateCache(maxX, maxY); + + layer->drawFringe(mock, + 0, 0, + maxX, maxY, + 0, 0, + actors); + REQUIRE(mock->mDraws.size() == 6); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[0].x == 32 * 1); + REQUIRE(mock->mDraws[0].y == 32 * 10); + REQUIRE(mock->mDraws[0].width == 96); + REQUIRE(mock->mDraws[0].height == 32); + REQUIRE(mock->mDraws[0].image == img1); + REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[1].x == 32 * 4); + REQUIRE(mock->mDraws[1].y == 32 * 10); + REQUIRE(mock->mDraws[1].image == img2); + REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[2].x == 32 * 6); + REQUIRE(mock->mDraws[2].y == 32 * 10); + REQUIRE(mock->mDraws[2].image == img2); + REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[3].x == 32 * 9); + REQUIRE(mock->mDraws[3].y == 32 * 10); + REQUIRE(mock->mDraws[3].width == 64); + REQUIRE(mock->mDraws[3].height == 32); + REQUIRE(mock->mDraws[3].image == img2); + REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[4].x == 32 * 11); + REQUIRE(mock->mDraws[4].y == 32 * 10); + REQUIRE(mock->mDraws[4].image == img3); + REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[5].x == 32 * 15); + REQUIRE(mock->mDraws[5].y == 32 * 10); + REQUIRE(mock->mDraws[5].width == 96); + REQUIRE(mock->mDraws[5].height == 32); + REQUIRE(mock->mDraws[5].image == img1); + + mock->mDraws.clear(); + layer->drawFringe(mock, + 0, 0, + maxX, maxY, + -10, 20, + actors); + REQUIRE(mock->mDraws.size() == 6); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[0].x == 32 * 1 + 10); + REQUIRE(mock->mDraws[0].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[0].width == 96); + REQUIRE(mock->mDraws[0].height == 32); + REQUIRE(mock->mDraws[0].image == img1); + REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[1].x == 32 * 4 + 10); + REQUIRE(mock->mDraws[1].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[1].image == img2); + REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[2].x == 32 * 6 + 10); + REQUIRE(mock->mDraws[2].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[2].image == img2); + REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[3].x == 32 * 9 + 10); + REQUIRE(mock->mDraws[3].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[3].width == 64); + REQUIRE(mock->mDraws[3].height == 32); + REQUIRE(mock->mDraws[3].image == img2); + REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[4].x == 32 * 11 + 10); + REQUIRE(mock->mDraws[4].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[4].image == img3); + REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[5].x == 32 * 15 + 10); + REQUIRE(mock->mDraws[5].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[5].width == 96); + REQUIRE(mock->mDraws[5].height == 32); + REQUIRE(mock->mDraws[5].image == img1); + } + + SECTION("normal2") + { + const int maxX = 100; + const int maxY = 100; + map = new Map("map", + maxX, maxY, + 32, 32); + layer = new MapLayer("test", + 0, 0, + maxX, maxY, + true, + 0, + 0); + TileInfo *const tiles = layer->getTiles(); + map->addLayer(layer); + layer->setSpecialLayer(map->getSpecialLayer()); + layer->setTempLayer(map->getTempLayer()); + for (int x = 0; x < maxX; x ++) + { + for (int y = 0; y < maxY; y ++) + { + layer->setTile(x, y, img1); + tiles[y * maxX + x].isEnabled = false; + } + } + tiles[10 * maxX + 41].isEnabled = true; + layer->updateCache(maxX, maxY); + + layer->drawFringe(mock, + 0, 0, + maxX, maxY, + 0, 0, + actors); + REQUIRE(mock->mDraws.size() == 1); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[0].x == 32 * 41); + REQUIRE(mock->mDraws[0].y == 32 * 10); + + mock->mDraws.clear(); + layer->drawFringe(mock, + 0, 0, + maxX, maxY, + -10, 20, + actors); + REQUIRE(mock->mDraws.size() == 1); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[0].x == 32 * 41 + 10); + REQUIRE(mock->mDraws[0].y == 32 * 10 - 20); + } + + SECTION("normal 3") + { + const int maxX = 100; + const int maxY = 100; + map = new Map("map", + maxX, maxY, + 32, 32); + layer = new MapLayer("test", + 0, 0, + maxX, maxY, + true, + 0, + 0); + layer->setTile(1, 10, img1); + layer->setTile(2, 10, img1); + layer->setTile(3, 10, img1); + layer->setTile(4, 10, img2); + layer->setTile(5, 10, nullptr); + layer->setTile(6, 10, img2); + layer->setTile(7, 10, nullptr); + layer->setTile(8, 10, nullptr); + layer->setTile(9, 10, img2); + layer->setTile(10, 10, img2); + layer->setTile(11, 10, img3); + layer->setTile(12, 10, nullptr); + layer->setTile(13, 10, nullptr); + layer->setTile(14, 10, nullptr); + layer->setTile(15, 10, img1); + layer->setTile(16, 10, img1); + layer->setTile(17, 10, img1); + map->addLayer(layer); + SpecialLayer *const specialLayer = map->getSpecialLayer(); + SpecialLayer *const tempLayer = map->getTempLayer(); + layer->setSpecialLayer(specialLayer); + layer->setTempLayer(tempLayer); + specialLayer->setTile(1, 10, MapItemType::ARROW_UP); + specialLayer->setTile(10, 10, MapItemType::ARROW_DOWN); + specialLayer->updateCache(); + layer->updateCache(maxX, maxY); + + layer->drawFringe(mock, + 0, 0, + maxX, maxY, + 0, 0, + actors); + REQUIRE(mock->mDraws.size() == 8); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[0].x == 32 * 1); + REQUIRE(mock->mDraws[0].y == 32 * 10); + REQUIRE(mock->mDraws[0].width == 96); + REQUIRE(mock->mDraws[0].height == 32); + REQUIRE(mock->mDraws[0].image == img1); + REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[1].x == 32 * 1); + REQUIRE(mock->mDraws[1].y == 32 * 10); +// REQUIRE(mock->mDraws[1].image == img2); + REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[2].x == 32 * 4); + REQUIRE(mock->mDraws[2].y == 32 * 10); + REQUIRE(mock->mDraws[2].image == img2); + REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[3].x == 32 * 6); + REQUIRE(mock->mDraws[3].y == 32 * 10); + REQUIRE(mock->mDraws[3].image == img2); + REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[4].x == 32 * 9); + REQUIRE(mock->mDraws[4].y == 32 * 10); + REQUIRE(mock->mDraws[4].width == 64); + REQUIRE(mock->mDraws[4].height == 32); + REQUIRE(mock->mDraws[4].image == img2); + REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[5].x == 32 * 10); + REQUIRE(mock->mDraws[5].y == 32 * 10); +// REQUIRE(mock->mDraws[5].image == img2); + REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[6].x == 32 * 11); + REQUIRE(mock->mDraws[6].y == 32 * 10); + REQUIRE(mock->mDraws[6].image == img3); + REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[7].x == 32 * 15); + REQUIRE(mock->mDraws[7].y == 32 * 10); + REQUIRE(mock->mDraws[7].width == 96); + REQUIRE(mock->mDraws[7].height == 32); + REQUIRE(mock->mDraws[7].image == img1); + + mock->mDraws.clear(); + layer->drawFringe(mock, + 0, 0, + maxX, maxY, + -10, 20, + actors); + REQUIRE(mock->mDraws.size() == 8); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[0].x == 32 * 1 + 10); + REQUIRE(mock->mDraws[0].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[0].width == 96); + REQUIRE(mock->mDraws[0].height == 32); + REQUIRE(mock->mDraws[0].image == img1); + REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[1].x == 32 * 1 + 10); + REQUIRE(mock->mDraws[1].y == 32 * 10 - 20); +// REQUIRE(mock->mDraws[1].image == img2); + REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[2].x == 32 * 4 + 10); + REQUIRE(mock->mDraws[2].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[2].image == img2); + REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[3].x == 32 * 6 + 10); + REQUIRE(mock->mDraws[3].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[3].image == img2); + REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[4].x == 32 * 9 + 10); + REQUIRE(mock->mDraws[4].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[4].width == 64); + REQUIRE(mock->mDraws[4].height == 32); + REQUIRE(mock->mDraws[4].image == img2); + REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[5].x == 32 * 10 + 10); + REQUIRE(mock->mDraws[5].y == 32 * 10 - 20); +// REQUIRE(mock->mDraws[5].image == img2); + REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[6].x == 32 * 11 + 10); + REQUIRE(mock->mDraws[6].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[6].image == img3); + REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[7].x == 32 * 15 + 10); + REQUIRE(mock->mDraws[7].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[7].width == 96); + REQUIRE(mock->mDraws[7].height == 32); + REQUIRE(mock->mDraws[7].image == img1); + } + + SECTION("normal 4") + { + const int maxX = 100; + const int maxY = 100; + map = new Map("map", + maxX, maxY, + 32, 32); + layer = new MapLayer("test", + 0, 0, + maxX, maxY, + true, + 0, + 0); + layer->setTile(1, 10, img1); + layer->setTile(2, 10, img1); + layer->setTile(3, 10, img1); + layer->setTile(4, 10, img2); + layer->setTile(5, 10, nullptr); + layer->setTile(6, 10, img2); + layer->setTile(7, 10, nullptr); + layer->setTile(8, 10, nullptr); + layer->setTile(9, 10, img2); + layer->setTile(10, 10, img2); + layer->setTile(11, 10, img3); + layer->setTile(12, 10, nullptr); + layer->setTile(13, 10, nullptr); + layer->setTile(14, 10, nullptr); + layer->setTile(15, 10, img1); + layer->setTile(16, 10, img1); + layer->setTile(17, 10, img1); + map->addLayer(layer); + SpecialLayer *const specialLayer = map->getSpecialLayer(); + SpecialLayer *const tempLayer = map->getTempLayer(); + layer->setSpecialLayer(specialLayer); + layer->setTempLayer(tempLayer); + specialLayer->setTile(0, 10, MapItemType::ARROW_UP); + specialLayer->setTile(10, 10, MapItemType::ARROW_DOWN); + specialLayer->setTile(90, 10, MapItemType::ARROW_DOWN); + specialLayer->updateCache(); + layer->updateCache(maxX, maxY); + + layer->drawFringe(mock, + 0, 0, + maxX - 20, maxY, + 0, 0, + actors); + REQUIRE(mock->mDraws.size() == 8); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[0].x == 32 * 0); + REQUIRE(mock->mDraws[0].y == 32 * 10); +// REQUIRE(mock->mDraws[0].image == img2); + REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[1].x == 32 * 1); + REQUIRE(mock->mDraws[1].y == 32 * 10); + REQUIRE(mock->mDraws[1].width == 96); + REQUIRE(mock->mDraws[1].height == 32); + REQUIRE(mock->mDraws[1].image == img1); + REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[2].x == 32 * 4); + REQUIRE(mock->mDraws[2].y == 32 * 10); + REQUIRE(mock->mDraws[2].image == img2); + REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[3].x == 32 * 6); + REQUIRE(mock->mDraws[3].y == 32 * 10); + REQUIRE(mock->mDraws[3].image == img2); + REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[4].x == 32 * 9); + REQUIRE(mock->mDraws[4].y == 32 * 10); + REQUIRE(mock->mDraws[4].width == 64); + REQUIRE(mock->mDraws[4].height == 32); + REQUIRE(mock->mDraws[4].image == img2); + REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[5].x == 32 * 10); + REQUIRE(mock->mDraws[5].y == 32 * 10); +// REQUIRE(mock->mDraws[5].image == img2); + REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[6].x == 32 * 11); + REQUIRE(mock->mDraws[6].y == 32 * 10); + REQUIRE(mock->mDraws[6].image == img3); + REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[7].x == 32 * 15); + REQUIRE(mock->mDraws[7].y == 32 * 10); + REQUIRE(mock->mDraws[7].width == 96); + REQUIRE(mock->mDraws[7].height == 32); + REQUIRE(mock->mDraws[7].image == img1); + + mock->mDraws.clear(); + layer->drawFringe(mock, + 0, 0, + maxX - 20, maxY, + -10, 20, + actors); + REQUIRE(mock->mDraws.size() == 8); + REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[0].x == 32 * 0 + 10); + REQUIRE(mock->mDraws[0].y == 32 * 10 - 20); +// REQUIRE(mock->mDraws[0].image == img2); + REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[1].x == 32 * 1 + 10); + REQUIRE(mock->mDraws[1].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[1].width == 96); + REQUIRE(mock->mDraws[1].height == 32); + REQUIRE(mock->mDraws[1].image == img1); + REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[2].x == 32 * 4 + 10); + REQUIRE(mock->mDraws[2].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[2].image == img2); + REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[3].x == 32 * 6 + 10); + REQUIRE(mock->mDraws[3].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[3].image == img2); + REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[4].x == 32 * 9 + 10); + REQUIRE(mock->mDraws[4].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[4].width == 64); + REQUIRE(mock->mDraws[4].height == 32); + REQUIRE(mock->mDraws[4].image == img2); + REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[5].x == 32 * 10 + 10); + REQUIRE(mock->mDraws[5].y == 32 * 10 - 20); +// REQUIRE(mock->mDraws[5].image == img2); + REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage); + REQUIRE(mock->mDraws[6].x == 32 * 11 + 10); + REQUIRE(mock->mDraws[6].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[6].image == img3); + REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern); + REQUIRE(mock->mDraws[7].x == 32 * 15 + 10); + REQUIRE(mock->mDraws[7].y == 32 * 10 - 20); + REQUIRE(mock->mDraws[7].width == 96); + REQUIRE(mock->mDraws[7].height == 32); + REQUIRE(mock->mDraws[7].image == img1); + } + + delete2(localPlayer); + delete map; + delete img1; + delete img2; + delete img3; + delete mock; + delete2(theme); + GraphicsManager::deleteRenderers(); + VirtFs::unmountDirSilent("data"); + VirtFs::unmountDirSilent("../data"); + delete2(logger); +} -- cgit v1.2.3-60-g2f50