From 66d5da1cb7e1551ac019a08075896ba04b172e36 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 20 Mar 2012 01:48:55 +0300 Subject: Fix tiles animation in opengl mode in non fringe layers. --- src/simpleanimation.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/simpleanimation.cpp') diff --git a/src/simpleanimation.cpp b/src/simpleanimation.cpp index 2b7cc328d..89431a916 100644 --- a/src/simpleanimation.cpp +++ b/src/simpleanimation.cpp @@ -93,11 +93,12 @@ void SimpleAnimation::setFrame(int frame) mCurrentFrame = mAnimation->getFrame(mAnimationPhase); } -void SimpleAnimation::update(int timePassed) +bool SimpleAnimation::update(int timePassed) { if (!mCurrentFrame || !mAnimation) - return; + return false; + bool updated(false); if (mInitialized && mAnimation) { mAnimationTime += timePassed; @@ -105,6 +106,7 @@ void SimpleAnimation::update(int timePassed) while (mAnimationTime > mCurrentFrame->delay && mCurrentFrame->delay > 0) { + updated = true; mAnimationTime -= mCurrentFrame->delay; mAnimationPhase++; @@ -117,7 +119,7 @@ void SimpleAnimation::update(int timePassed) mCurrentFrame = mAnimation->getFrame(mAnimationPhase); } } - + return updated; } int SimpleAnimation::getLength() const -- cgit v1.2.3-70-g09d2