From 5663e39eba8979228e252d76fba676586c4f862f Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 26 May 2016 19:04:51 +0300 Subject: Move shader program load function from resourcemanager into separate file. --- src/resources/resourcemanager/resourcemanager.h | 6 ------ 1 file changed, 6 deletions(-) (limited to 'src/resources/resourcemanager/resourcemanager.h') diff --git a/src/resources/resourcemanager/resourcemanager.h b/src/resources/resourcemanager/resourcemanager.h index b2e86fc8c..f0e184825 100644 --- a/src/resources/resourcemanager/resourcemanager.h +++ b/src/resources/resourcemanager/resourcemanager.h @@ -133,12 +133,6 @@ class ResourceManager final : public MemoryCounter */ bool addResource(const std::string &idPath, Resource *const resource); -#ifdef USE_OPENGL - Resource *getShaderProgram(const std::string &vertex, - const std::string &fragment, - const bool isNewShader) A_WARN_UNUSED; -#endif - WalkLayer *getWalkLayer(const std::string &name, Map *const map); /** -- cgit v1.2.3-70-g09d2