From 30a2658b93cebebeddf9aa9e7d9d37cc4fc80d3c Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 18 Jul 2013 12:35:51 +0300 Subject: add name offsets for npc and monster names. New attributes: nameOffsetX, nameOffsetY Example for monsters.xml: Example for npcs.xml: --- src/resources/monsterdb.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/resources/monsterdb.cpp') diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp index 9e8da1b44..f3c81d52d 100644 --- a/src/resources/monsterdb.cpp +++ b/src/resources/monsterdb.cpp @@ -110,8 +110,13 @@ void MonsterDB::loadXmlFile(const std::string &fileName) currentInfo->setTargetOffsetY(XML::getProperty(monsterNode, "targetOffsetY", 0)); - currentInfo->setMaxHP(XML::getProperty(monsterNode, "maxHP", 0)); + currentInfo->setNameOffsetX(XML::getProperty(monsterNode, + "nameOffsetX", 0)); + + currentInfo->setNameOffsetY(XML::getProperty(monsterNode, + "nameOffsetY", 0)); + currentInfo->setMaxHP(XML::getProperty(monsterNode, "maxHP", 0)); currentInfo->setSortOffsetY(XML::getProperty( monsterNode, "sortOffsetY", 0)); -- cgit v1.2.3-60-g2f50