From 8071fcbf88095bcaf54742062a4ebde87a801fd0 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 9 Feb 2016 16:56:33 +0300 Subject: Allow select skill units and attack it. Also add key for select skill unit. --- src/resources/db/skillunitdb.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/resources/db') diff --git a/src/resources/db/skillunitdb.cpp b/src/resources/db/skillunitdb.cpp index c59f6f616..f77e3f3a2 100644 --- a/src/resources/db/skillunitdb.cpp +++ b/src/resources/db/skillunitdb.cpp @@ -101,9 +101,9 @@ void SkillUnitDb::loadXmlFile(const std::string &fileName) "name", _("skill"))); currentInfo->setTargetSelection(XML::getBoolProperty(skillUnitNode, - "targetSelection", false)); + "targetSelection", true)); - BeingCommon::readBasicAttributes(currentInfo, skillUnitNode, "talk"); + BeingCommon::readBasicAttributes(currentInfo, skillUnitNode, "attack"); currentInfo->setDeadSortOffsetY(XML::getProperty(skillUnitNode, "deadSortOffsetY", 31)); -- cgit v1.2.3-70-g09d2