From 344a88446cc1e15780de41c1187f40d18de7b60e Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 7 Aug 2017 22:00:29 +0300 Subject: Adjust default missile particle lifetime. --- src/resources/db/itemdb.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/resources/db/itemdb.cpp') diff --git a/src/resources/db/itemdb.cpp b/src/resources/db/itemdb.cpp index ded7e59f2..68cb5b3bb 100644 --- a/src/resources/db/itemdb.cpp +++ b/src/resources/db/itemdb.cpp @@ -348,7 +348,7 @@ void ItemDB::loadXmlFile(const std::string &fileName, float missileZ = static_cast(XML::getFloatProperty( node, "missile-z", 32.0f)); int missileLifeTime = static_cast(XML::getProperty( - node, "missile-lifetime", 3000)); + node, "missile-lifetime", 500)); float missileSpeed = static_cast(XML::getFloatProperty( node, "missile-speed", 7.0f)); float missileDieDistance = static_cast(XML::getFloatProperty( @@ -502,7 +502,7 @@ void ItemDB::loadXmlFile(const std::string &fileName, missileParticle = inheritMissile.particle; if (missileZ == 32.0F) missileZ = inheritMissile.z; - if (missileLifeTime == 3000) + if (missileLifeTime == 500) missileLifeTime = inheritMissile.lifeTime; if (missileSpeed == 7.0F) missileSpeed = inheritMissile.speed; -- cgit v1.2.3-70-g09d2