From 18808109d12835d18d9d1ada96ed394a082a7740 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 10 Dec 2015 16:45:36 +0300 Subject: Dont use VAO in mobileopengl2graphics in nacl. --- src/render/mobileopengl2graphics.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/render/mobileopengl2graphics.h') diff --git a/src/render/mobileopengl2graphics.h b/src/render/mobileopengl2graphics.h index ece11a736..730dcd304 100644 --- a/src/render/mobileopengl2graphics.h +++ b/src/render/mobileopengl2graphics.h @@ -119,7 +119,9 @@ class MobileOpenGL2Graphics final : public Graphics GLint mTextureColorUniform; GLuint mScreenUniform; GLuint mDrawTypeUniform; +#ifndef __native_client__ GLuint mVao; +#endif GLuint mVbo; GLuint mVboBinded; GLuint mAttributesBinded; -- cgit v1.2.3-70-g09d2