From 4dbda55f670866db29a64ca7a79500efbe6f8d00 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 11 Oct 2012 23:17:58 +0300 Subject: Replace some getters to direct fileds using. --- src/normalopenglgraphics.cpp | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) (limited to 'src/normalopenglgraphics.cpp') diff --git a/src/normalopenglgraphics.cpp b/src/normalopenglgraphics.cpp index 0004e2b59..39059d7c1 100644 --- a/src/normalopenglgraphics.cpp +++ b/src/normalopenglgraphics.cpp @@ -109,13 +109,13 @@ static inline void drawQuad(const Image *image, { // Find OpenGL normalized texture coordinates. const float texX1 = static_cast(srcX) / - static_cast(image->getTextureWidth()); + static_cast(image->mTexWidth); const float texY1 = static_cast(srcY) / - static_cast(image->getTextureHeight()); + static_cast(image->mTexHeight); const float texX2 = static_cast(srcX + width) / - static_cast(image->getTextureWidth()); + static_cast(image->mTexWidth); const float texY2 = static_cast(srcY + height) / - static_cast(image->getTextureHeight()); + static_cast(image->mTexHeight); GLfloat tex[] = { @@ -171,13 +171,13 @@ static inline void drawRescaledQuad(const Image *const image, { // Find OpenGL normalized texture coordinates. const float texX1 = static_cast(srcX) / - static_cast(image->getTextureWidth()); + static_cast(image->mTexWidth); const float texY1 = static_cast(srcY) / - static_cast(image->getTextureHeight()); + static_cast(image->mTexHeight); const float texX2 = static_cast(srcX + width) / - static_cast(image->getTextureWidth()); + static_cast(image->mTexWidth); const float texY2 = static_cast(srcY + height) / - static_cast(image->getTextureHeight()); + static_cast(image->mTexHeight); GLfloat tex[] = { @@ -339,8 +339,8 @@ void NormalOpenGLGraphics::drawImagePattern(const Image *const image, if (iw == 0 || ih == 0) return; - const float tw = static_cast(image->getTextureWidth()); - const float th = static_cast(image->getTextureHeight()); + const float tw = static_cast(image->mTexWidth); + const float th = static_cast(image->mTexHeight); setColorAlpha(image->mAlpha); @@ -489,8 +489,8 @@ void NormalOpenGLGraphics::drawRescaledImagePattern(const Image *const image, // Draw a set of textured rectangles if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D) { - const float tw = static_cast(image->getTextureWidth()); - const float th = static_cast(image->getTextureHeight()); + const float tw = static_cast(image->mTexWidth); + const float th = static_cast(image->mTexHeight); const float texX1 = static_cast(srcX) / tw; const float texY1 = static_cast(srcY) / th; @@ -687,8 +687,8 @@ void NormalOpenGLGraphics::calcImagePattern(GraphicsVertexes *const vert, return; } - const float tw = static_cast(image->getTextureWidth()); - const float th = static_cast(image->getTextureHeight()); + const float tw = static_cast(image->mTexWidth); + const float th = static_cast(image->mTexHeight); unsigned int vp = 0; const unsigned int vLimit = mMaxVertices * 4; -- cgit v1.2.3-70-g09d2