From 42a9e7b1eeced8503f909b0276ee251a2bfe75c6 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 30 Aug 2015 17:08:12 +0300 Subject: Move receive code from skillhandler into separate file. --- src/net/tmwa/skillrecv.cpp | 218 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 218 insertions(+) create mode 100644 src/net/tmwa/skillrecv.cpp (limited to 'src/net/tmwa/skillrecv.cpp') diff --git a/src/net/tmwa/skillrecv.cpp b/src/net/tmwa/skillrecv.cpp new file mode 100644 index 000000000..aa7294de2 --- /dev/null +++ b/src/net/tmwa/skillrecv.cpp @@ -0,0 +1,218 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "net/tmwa/skillrecv.h" + +#include "notifymanager.h" + +#include "being/localplayer.h" +#include "being/playerinfo.h" + +#include "enums/resources/notifytypes.h" + +#include "gui/windows/skilldialog.h" + +#include "net/ea/skillrecv.h" + +#include "net/tmwa/messageout.h" +#include "net/tmwa/protocol.h" + +#include "utils/gettext.h" + +#include "debug.h" + +namespace TmwAthena +{ + +void SkillRecv::processPlayerSkills(Net::MessageIn &msg) +{ + msg.readInt16("len"); + const int skillCount = (msg.getLength() - 4) / 37; + int updateSkill = 0; + + for (int k = 0; k < skillCount; k++) + { + const int skillId = msg.readInt16("skill id"); + const SkillType::SkillType inf = static_cast( + msg.readInt16("inf")); + msg.readInt16("skill pool flags"); + const int level = msg.readInt16("skill level"); + const int sp = msg.readInt16("sp"); + const int range = msg.readInt16("range"); + msg.skip(24, "unused"); + const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); + const int oldLevel = PlayerInfo::getSkillLevel(skillId); + if (oldLevel && oldLevel != level) + updateSkill = skillId; + PlayerInfo::setSkillLevel(skillId, level); + if (skillDialog) + { + if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) + { + skillDialog->addSkill(SkillOwner::Player, + skillId, "", level, range, up, inf, sp); + } + } + } + if (skillDialog) + { + skillDialog->update(); + if (updateSkill) + skillDialog->playUpdateEffect(updateSkill); + } +} + +void SkillRecv::processSkillFailed(Net::MessageIn &msg) +{ + // Action failed (ex. sit because you have not reached the + // right level) + const int skillId = msg.readInt16("skill id"); + const int16_t bskill = msg.readInt16("bskill"); + msg.readInt16("btype"); + const signed char success = msg.readUInt8("success"); + const signed char reason = msg.readUInt8("reason"); + if (success != static_cast(SKILL_FAILED) + && bskill == static_cast(BSKILL_EMOTE)) + { + logger->log("Action: %d/%d", bskill, success); + } + + std::string txt; + if (success == static_cast(SKILL_FAILED) + && skillId == static_cast(SKILL_BASIC)) + { + if (localPlayer && + bskill == static_cast(BSKILL_EMOTE) && + reason == static_cast(RFAIL_SKILLDEP)) + { + localPlayer->stopAdvert(); + } + + switch (bskill) + { + case BSKILL_TRADE: + // TRANSLATORS: error message + txt = _("Trade failed!"); + break; + case BSKILL_EMOTE: + // TRANSLATORS: error message + txt = _("Emote failed!"); + break; + case BSKILL_SIT: + // TRANSLATORS: error message + txt = _("Sit failed!"); + break; + case BSKILL_CREATECHAT: + // TRANSLATORS: error message + txt = _("Chat creating failed!"); + break; + case BSKILL_JOINPARTY: + // TRANSLATORS: error message + txt = _("Could not join party!"); + break; + case BSKILL_SHOUT: + // TRANSLATORS: error message + txt = _("Cannot shout!"); + break; + default: + UNIMPLIMENTEDPACKET; + break; + } + + txt.append(" "); + + switch (reason) + { + case RFAIL_SKILLDEP: + // TRANSLATORS: error message + txt.append(_("You have not yet reached a high enough lvl!")); + break; + case RFAIL_INSUFHP: + // TRANSLATORS: error message + txt.append(_("Insufficient HP!")); + break; + case RFAIL_INSUFSP: + // TRANSLATORS: error message + txt.append(_("Insufficient SP!")); + break; + case RFAIL_NOMEMO: + // TRANSLATORS: error message + txt.append(_("You have no memos!")); + break; + case RFAIL_SKILLDELAY: + // TRANSLATORS: error message + txt.append(_("You cannot do that right now!")); + break; + case RFAIL_ZENY: + // TRANSLATORS: error message + txt.append(_("Seems you need more money... ;-)")); + break; + case RFAIL_WEAPON: + // TRANSLATORS: error message + txt.append(_("You cannot use this skill with that " + "kind of weapon!")); + break; + case RFAIL_REDGEM: + // TRANSLATORS: error message + txt.append(_("You need another red gem!")); + break; + case RFAIL_BLUEGEM: + // TRANSLATORS: error message + txt.append(_("You need another blue gem!")); + break; + case RFAIL_OVERWEIGHT: + // TRANSLATORS: error message + txt.append(_("You're carrying to much to do this!")); + break; + default: + // TRANSLATORS: error message + txt.append(_("Huh? What's that?")); + UNIMPLIMENTEDPACKET; + break; + } + } + else + { + switch (skillId) + { + case SKILL_WARP : + // TRANSLATORS: error message + txt = _("Warp failed..."); + break; + case SKILL_STEAL : + // TRANSLATORS: error message + txt = _("Could not steal anything..."); + break; + case SKILL_ENVENOM : + // TRANSLATORS: error message + txt = _("Poison had no effect..."); + break; + default: + UNIMPLIMENTEDPACKET; + break; + } + } + + NotifyManager::notify(NotifyTypes::SKILL_FAIL_MESSAGE, txt); +} + +} // namespace TmwAthena -- cgit v1.2.3-70-g09d2