From 41cc92f73e39cec5dfea6b1164176610cccc7df4 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 15 Aug 2015 13:58:32 +0300 Subject: Add strong typed int for item color. --- src/net/eathena/charserverhandler.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/net/eathena/charserverhandler.cpp') diff --git a/src/net/eathena/charserverhandler.cpp b/src/net/eathena/charserverhandler.cpp index b2310b029..960acf44d 100644 --- a/src/net/eathena/charserverhandler.cpp +++ b/src/net/eathena/charserverhandler.cpp @@ -235,7 +235,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, const int option A_UNUSED = (msg.readInt16("weapon") | 1) ^ 1; const int weapon = 0; - tempPlayer->setSprite(SPRITE_BODY, weapon, "", 1, true); + tempPlayer->setSprite(SPRITE_BODY, weapon, "", ItemColor_one, true); data.mAttributes[Attributes::LEVEL] = msg.readInt16("level"); @@ -245,8 +245,8 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, const int hat = msg.readInt16("head top"); const int topClothes = msg.readInt16("head mid"); - const uint16_t color = msg.readInt16("hair color"); - tempPlayer->setHairColor(static_cast(color)); + const ItemColor color = fromInt(msg.readInt16("hair color"), ItemColor); + tempPlayer->setHairColor(color); tempPlayer->setSprite(SPRITE_HAIR_COLOR, hairStyle * -1, ItemDB::get(-hairStyle).getDyeColorsString( color)); -- cgit v1.2.3-70-g09d2