From a9f6959a96395edc64ff57bf5ba1d75cca8e86c3 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 20 Feb 2016 21:19:59 +0300 Subject: Add missing const in net directory. --- src/net/eathena/beingrecv.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'src/net/eathena/beingrecv.cpp') diff --git a/src/net/eathena/beingrecv.cpp b/src/net/eathena/beingrecv.cpp index 88db63c8f..c744fae34 100644 --- a/src/net/eathena/beingrecv.cpp +++ b/src/net/eathena/beingrecv.cpp @@ -107,7 +107,7 @@ void BeingRecv::processBeingChangeLookCards(Net::MessageIn &msg) FOR_EACH (Net::Characters::iterator, it, chars) { - Net::Character *character = *it; + const Net::Character *const character = *it; if (character->dummy && character->dummy->getId() == id) { dstBeing = character->dummy; @@ -137,12 +137,12 @@ void BeingRecv::processBeingChangeLookCards(Net::MessageIn &msg) processBeingChangeLookContinue(msg, dstBeing, type, id, id2, &cards[0]); } -void BeingRecv::processBeingChangeLookContinue(Net::MessageIn &msg, +void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg, Being *const dstBeing, const uint8_t type, const int id, const int id2, - const int *cards) + const int *const cards) { if (dstBeing->getType() == ActorType::Player) dstBeing->setOtherTime(); @@ -342,7 +342,7 @@ void BeingRecv::processBeingVisible(Net::MessageIn &msg) dstBeing->setStatusEffectBlock(32, CAST_U16( msg.readInt32("opt3"))); dstBeing->setKarma(msg.readUInt8("karma")); - uint8_t gender = CAST_U8(msg.readUInt8("gender") & 3); + const uint8_t gender = CAST_U8(msg.readUInt8("gender") & 3); if (dstBeing->getType() == ActorType::Player) { @@ -508,7 +508,7 @@ void BeingRecv::processBeingMove(Net::MessageIn &msg) dstBeing->setStatusEffectBlock(32, CAST_U16( msg.readInt32("opt3"))); dstBeing->setKarma(msg.readUInt8("karma")); - uint8_t gender = CAST_U8(msg.readUInt8("gender") & 3); + const uint8_t gender = CAST_U8(msg.readUInt8("gender") & 3); if (dstBeing->getType() == ActorType::Player) { @@ -679,7 +679,7 @@ void BeingRecv::processBeingSpawn(Net::MessageIn &msg) dstBeing->setStatusEffectBlock(32, CAST_U16( msg.readInt32("opt3"))); dstBeing->setKarma(msg.readUInt8("karma")); - uint8_t gender = CAST_U8(msg.readUInt8("gender") & 3); + const uint8_t gender = CAST_U8(msg.readUInt8("gender") & 3); if (dstBeing->getType() == ActorType::Player) { @@ -756,7 +756,7 @@ void BeingRecv::processMapTypeProperty(Net::MessageIn &msg) // +++ need get other flags from here MapTypeProperty2 props; props.data = CAST_U32(flags); - Game *const game = Game::instance(); + const Game *const game = Game::instance(); if (!game) return; Map *const map = game->getCurrentMap(); @@ -1230,7 +1230,7 @@ void BeingRecv::processPlaterStatusChange2(Net::MessageIn &msg) if (!dstBeing) return; - uint32_t statusEffects = msg.readInt32("status effect"); + const uint32_t statusEffects = msg.readInt32("status effect"); dstBeing->setLevel(msg.readInt32("level")); msg.readInt32("showEFST"); @@ -1715,7 +1715,7 @@ Being *BeingRecv::createBeing2(Net::MessageIn &msg, id, type, fromInt(job, BeingTypeId)); if (beingType == BeingType::MERSOL) { - MercenaryInfo *const info = PlayerInfo::getMercenary(); + const MercenaryInfo *const info = PlayerInfo::getMercenary(); if (info && info->id == id) PlayerInfo::setMercenaryBeing(being); } -- cgit v1.2.3-60-g2f50