From 608dfae22e1b5145210314ca6c7268420dd639c8 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 10 Dec 2016 16:46:55 +0300 Subject: Fix some issues found by automatic checks. --- src/net/ea/gamehandler.cpp | 2 +- src/net/ea/playerrecv.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/net/ea') diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp index 397e10a29..5e5fe01d3 100644 --- a/src/net/ea/gamehandler.cpp +++ b/src/net/ea/gamehandler.cpp @@ -44,7 +44,7 @@ void GameHandler::who() const void GameHandler::setMap(const std::string &map) { - GameRecv::mMap = map.substr(0, map.rfind(".")); + GameRecv::mMap = map.substr(0, map.rfind('.')); } void GameHandler::clear() const diff --git a/src/net/ea/playerrecv.cpp b/src/net/ea/playerrecv.cpp index 92b151b21..6503b9f3c 100644 --- a/src/net/ea/playerrecv.cpp +++ b/src/net/ea/playerrecv.cpp @@ -85,7 +85,7 @@ void PlayerRecv::processPlayerWarp(Net::MessageIn &msg) const bool sameMap = (currentMapName == mapPath); // Switch the actual map, deleting the previous one if necessary - mapPath = mapPath.substr(0, mapPath.rfind(".")); + mapPath = mapPath.substr(0, mapPath.rfind('.')); game->changeMap(mapPath); int scrollOffsetX = 0; -- cgit v1.2.3-70-g09d2