From 27efea7d495fdf755f7e94edb1f39103b6f8f072 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 14 Sep 2014 12:45:55 +0300 Subject: Move setCharCreateDialog from ea namespace into eathena and tmwa. --- src/net/ea/charserverhandler.cpp | 38 -------------------------------------- src/net/ea/charserverhandler.h | 8 -------- 2 files changed, 46 deletions(-) (limited to 'src/net/ea') diff --git a/src/net/ea/charserverhandler.cpp b/src/net/ea/charserverhandler.cpp index 15bcb135a..e142fe27d 100644 --- a/src/net/ea/charserverhandler.cpp +++ b/src/net/ea/charserverhandler.cpp @@ -61,44 +61,6 @@ void CharServerHandler::setCharSelectDialog(CharSelectDialog *const window) updateCharSelectDialog(); } -void CharServerHandler::setCharCreateDialog(CharCreateDialog *const window) -{ - mCharCreateDialog = window; - - if (!mCharCreateDialog) - return; - - StringVect attributes; - // TRANSLATORS: playe stat - attributes.push_back(_("Strength:")); - // TRANSLATORS: playe stat - attributes.push_back(_("Agility:")); - // TRANSLATORS: playe stat - attributes.push_back(_("Vitality:")); - // TRANSLATORS: playe stat - attributes.push_back(_("Intelligence:")); - // TRANSLATORS: playe stat - attributes.push_back(_("Dexterity:")); - // TRANSLATORS: playe stat - attributes.push_back(_("Luck:")); - - const Token &token = - static_cast(Net::getLoginHandler())->getToken(); - - int minStat = CharDB::getMinStat(); - if (!minStat) - minStat = 1; - int maxStat = CharDB::getMaxStat(); - if (!maxStat) - maxStat = 9; - int sumStat = CharDB::getSumStat(); - if (!sumStat) - sumStat = 30; - - mCharCreateDialog->setAttributes(attributes, sumStat, minStat, maxStat); - mCharCreateDialog->setFixedGender(true, token.sex); -} - void CharServerHandler::requestCharacters() { connect(); diff --git a/src/net/ea/charserverhandler.h b/src/net/ea/charserverhandler.h index ce5443753..c9b324c5b 100644 --- a/src/net/ea/charserverhandler.h +++ b/src/net/ea/charserverhandler.h @@ -44,14 +44,6 @@ class CharServerHandler notfinal : public Net::CharServerHandler virtual void setCharSelectDialog(CharSelectDialog *const window) override final; - /** - * Sets the character create dialog. The handler will clean up this - * dialog when a new character is succesfully created, and will unlock - * the dialog when a new character failed to be created. - */ - virtual void setCharCreateDialog(CharCreateDialog *const window) - override final; - virtual void requestCharacters() override final; virtual unsigned int baseSprite() const override final A_WARN_UNUSED; -- cgit v1.2.3-70-g09d2