From ff936ce120283ade23d88725c7d38542beca0a93 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 28 Mar 2013 01:51:25 +0300 Subject: improve gamehandler class --- src/net/ea/gamehandler.h | 25 ++++++++++--------------- 1 file changed, 10 insertions(+), 15 deletions(-) (limited to 'src/net/ea/gamehandler.h') diff --git a/src/net/ea/gamehandler.h b/src/net/ea/gamehandler.h index c0b4286ce..d6c9cebdc 100644 --- a/src/net/ea/gamehandler.h +++ b/src/net/ea/gamehandler.h @@ -23,8 +23,6 @@ #ifndef NET_EA_GAMEHANDLER_H #define NET_EA_GAMEHANDLER_H -#include "listener.h" - #include "net/gamehandler.h" #include "net/messagein.h" #include "net/net.h" @@ -32,37 +30,34 @@ namespace Ea { -class GameHandler : public Net::GameHandler, public Listener +class GameHandler : public Net::GameHandler { public: GameHandler(); A_DELETE_COPY(GameHandler) - virtual void processEvent(Channels channel, - const DepricatedEvent &event) override; - - virtual void who(); + virtual void who() const override; - virtual bool removeDeadBeings() const A_WARN_UNUSED + virtual bool removeDeadBeings() const override A_WARN_UNUSED { return true; } virtual void setMap(const std::string &map); - virtual bool canUseMagicBar() const A_WARN_UNUSED + virtual bool canUseMagicBar() const override A_WARN_UNUSED { return true; } - virtual void mapLoadedEvent() = 0; + virtual void processMapLogin(Net::MessageIn &msg) const; - virtual void processMapLogin(Net::MessageIn &msg); + virtual void processWhoAnswer(Net::MessageIn &msg) const; - virtual void processWhoAnswer(Net::MessageIn &msg); + virtual void processCharSwitchResponse(Net::MessageIn &msg) const; - virtual void processCharSwitchResponse(Net::MessageIn &msg); + virtual void processMapQuitResponse(Net::MessageIn &msg) const; - virtual void processMapQuitResponse(Net::MessageIn &msg); + virtual void clear() override; - virtual void clear(); + virtual void initEngines() const override; protected: std::string mMap; -- cgit v1.2.3-70-g09d2