From efb2f46fc326117d77851fe588784ff869e2935f Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 17 Oct 2014 19:12:04 +0300 Subject: Add static in gamehandler. --- src/net/ea/gamehandler.cpp | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) (limited to 'src/net/ea/gamehandler.cpp') diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp index 64e952680..8d42cc220 100644 --- a/src/net/ea/gamehandler.cpp +++ b/src/net/ea/gamehandler.cpp @@ -41,10 +41,14 @@ namespace Ea { +std::string GameHandler::mMap; +int GameHandler::mCharID = 0; + GameHandler::GameHandler() : - mMap(), - mCharID(0) + Net::GameHandler() { + mMap.clear(); + mCharID = 0; } void GameHandler::who() const @@ -56,19 +60,19 @@ void GameHandler::setMap(const std::string &map) mMap = map.substr(0, map.rfind(".")); } -void GameHandler::processWhoAnswer(Net::MessageIn &msg) const +void GameHandler::processWhoAnswer(Net::MessageIn &msg) { NotifyManager::notify(NotifyTypes::ONLINE_USERS, msg.readInt32("users count")); } -void GameHandler::processCharSwitchResponse(Net::MessageIn &msg) const +void GameHandler::processCharSwitchResponse(Net::MessageIn &msg) { if (msg.readUInt8("response")) client->setState(STATE_SWITCH_CHARACTER); } -void GameHandler::processMapQuitResponse(Net::MessageIn &msg) const +void GameHandler::processMapQuitResponse(Net::MessageIn &msg) { if (msg.readUInt8("response")) { -- cgit v1.2.3-60-g2f50