From c85d939d9b3f6c10288dc86ffa7811408e349657 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 28 Feb 2012 02:14:15 +0300 Subject: Add different sound effects for different events. Can be configured in audio tab in settings. --- src/net/ea/gamehandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/net/ea/gamehandler.cpp') diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp index 6d021d6a9..c8c870dbd 100644 --- a/src/net/ea/gamehandler.cpp +++ b/src/net/ea/gamehandler.cpp @@ -101,7 +101,7 @@ void GameHandler::processCharSwitchResponse(Net::MessageIn &msg) void GameHandler::processMapQuitResponse(Net::MessageIn &msg) { if (msg.readInt8()) - new OkDialog(_("Game"), _("Request to quit denied!"), nullptr); + new OkDialog(_("Game"), _("Request to quit denied!"), DIALOG_ERROR); } } // namespace Ea -- cgit v1.2.3-70-g09d2