From c9a0a01ffff11b23c517cc2d0c6a08a83c7a8158 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 1 Mar 2016 15:40:45 +0300 Subject: Add chat command /guildrecall. Also add it to player context menu. --- src/gui/popups/popupmenu.cpp | 20 +++++++++++++++----- 1 file changed, 15 insertions(+), 5 deletions(-) (limited to 'src/gui') diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp index dae11fd12..101072d58 100644 --- a/src/gui/popups/popupmenu.cpp +++ b/src/gui/popups/popupmenu.cpp @@ -2771,12 +2771,22 @@ void PopupMenu::showPlayerGMCommands(const std::string &name) { Being *const being = actorManager->findBeingByName(name, ActorType::Player); - if (being && !being->getPartyName().empty()) + if (being) { - mBrowserBox->addRow("/partyrecall 'PARTY'", - // TRANSLATORS: popup menu item - // TRANSLATORS: recall all party to player location - _("Recall party")); + if (!being->getPartyName().empty()) + { + mBrowserBox->addRow("/partyrecall 'PARTY'", + // TRANSLATORS: popup menu item + // TRANSLATORS: recall all party members to player location + _("Recall party")); + } + if (!being->getGuildName().empty()) + { + mBrowserBox->addRow("/guildrecall 'PARTY'", + // TRANSLATORS: popup menu item + // TRANSLATORS: recall all guild members to player location + _("Recall guild")); + } } if (localPlayer && localPlayer->isInParty()) { -- cgit v1.2.3-60-g2f50