From 6c3974a46c659e558b2b5f249b7b000a5b39fe25 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 19 Oct 2013 16:27:33 +0300 Subject: Rename actorspritemanager into actormanager. --- src/gui/windows/botcheckerwindow.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/gui/windows/botcheckerwindow.cpp') diff --git a/src/gui/windows/botcheckerwindow.cpp b/src/gui/windows/botcheckerwindow.cpp index 2ce0bce25..b502dd01d 100644 --- a/src/gui/windows/botcheckerwindow.cpp +++ b/src/gui/windows/botcheckerwindow.cpp @@ -27,7 +27,7 @@ #include "gui/widgets/label.h" #include "gui/widgets/guitable.h" -#include "actorspritemanager.h" +#include "actormanager.h" #include "configuration.h" #include "being/localplayer.h" @@ -100,10 +100,10 @@ public: freeWidgets(); mPlayers.clear(); - if (actorSpriteManager && botCheckerWindow + if (actorManager && botCheckerWindow && botCheckerWindow->mEnabled) { - std::set beings = actorSpriteManager->getAll(); + std::set beings = actorManager->getAll(); FOR_EACH (ActorSprites::iterator, i, beings) { Being *const being = dynamic_cast(*i); @@ -389,9 +389,9 @@ void BotCheckerWindow::updateList() void BotCheckerWindow::reset() { - if (actorSpriteManager) + if (actorManager) { - std::set beings = actorSpriteManager->getAll(); + std::set beings = actorManager->getAll(); FOR_EACH (ActorSprites::iterator, i, beings) { Being *const being = dynamic_cast(*i); -- cgit v1.2.3-70-g09d2