From 87c59212f8590a8dd72fac3e320fcb2ada781355 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 11 May 2014 19:28:57 +0300 Subject: Move player attributes into separate file. --- src/gui/widgets/characterdisplay.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/gui/widgets/characterdisplay.cpp') diff --git a/src/gui/widgets/characterdisplay.cpp b/src/gui/widgets/characterdisplay.cpp index 941249560..85480db3a 100644 --- a/src/gui/widgets/characterdisplay.cpp +++ b/src/gui/widgets/characterdisplay.cpp @@ -24,6 +24,8 @@ #include "units.h" +#include "being/attributes.h" + #include "gui/gui.h" #include "gui/windows/charselectdialog.h" @@ -133,9 +135,9 @@ void CharacterDisplay::mouseMoved(MouseEvent &event A_UNUSED) { mPopup->show(mouseX, mouseY, name, strprintf(_("Level: %u"), static_cast( - mCharacter->data.mAttributes[PlayerInfo::LEVEL])), + mCharacter->data.mAttributes[Attributes::LEVEL])), strprintf(_("Money: %s"), Units::formatCurrency( - mCharacter->data.mAttributes[PlayerInfo::MONEY]).c_str())); + mCharacter->data.mAttributes[Attributes::MONEY]).c_str())); } else { -- cgit v1.2.3-60-g2f50