From 7b07b0a09fd9799a7aca09c0dcd97a53547b0fa1 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 22 Mar 2014 15:38:51 +0300 Subject: Add context menu into windows. --- src/gui/popups/popupmenu.cpp | 63 ++++++++++++++++++++++++++++++++++++++++++-- src/gui/popups/popupmenu.h | 2 ++ 2 files changed, 63 insertions(+), 2 deletions(-) (limited to 'src/gui/popups') diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp index 3905d91e6..330df1a6c 100644 --- a/src/gui/popups/popupmenu.cpp +++ b/src/gui/popups/popupmenu.cpp @@ -840,6 +840,47 @@ void PopupMenu::showChangePos(const int x, const int y) } } +void PopupMenu::showWindowPopup(Window *const window, + const int x, const int y) +{ + if (!window) + return; + + mWindow = window; + mBrowserBox->clearRows(); + // TRANSLATORS: popup menu header + mBrowserBox->addRow(_("window")); + + if (window->getCloseButton()) + { + // TRANSLATORS: popup menu item + // TRANSLATORS: close window + mBrowserBox->addRow("window close", _("Close")); + } + + if (window->isStickyButtonLock()) + { + if (window->isSticky()) + { + // TRANSLATORS: popup menu item + // TRANSLATORS: unlock window + mBrowserBox->addRow("window unlock", _("Unlock")); + } + else + { + // TRANSLATORS: popup menu item + // TRANSLATORS: lock window + mBrowserBox->addRow("window lock", _("Lock")); + } + } + + // TRANSLATORS: popup menu item + // TRANSLATORS: close menu + mBrowserBox->addRow("cancel", _("Cancel")); + + showPopup(x, y); +} + void PopupMenu::handleLink(const std::string &link, MouseEvent *event A_UNUSED) { @@ -1196,8 +1237,11 @@ void PopupMenu::handleLink(const std::string &link, } else if (link == "retrieve" && mItem) { - ItemAmountWindow::showWindow(ItemAmountWindow::StoreRemove, - mWindow, mItem); + if (Widget::widgetExists(mWindow)) + { + ItemAmountWindow::showWindow(ItemAmountWindow::StoreRemove, + mWindow, mItem); + } } else if (link == "retrieve 10" && mItem) { @@ -1748,6 +1792,21 @@ void PopupMenu::handleLink(const std::string &link, showGMPopup(); return; } + else if (link == "window close" && mWindow) + { + if (Widget::widgetExists(mWindow)) + mWindow->close(); + } + else if (link == "window unlock" && mWindow) + { + if (Widget::widgetExists(mWindow)) + mWindow->setSticky(false); + } + else if (link == "window lock" && mWindow) + { + if (Widget::widgetExists(mWindow)) + mWindow->setSticky(true); + } else if (!link.compare(0, 10, "guild-pos-")) { if (player_node) diff --git a/src/gui/popups/popupmenu.h b/src/gui/popups/popupmenu.h index 7eb38dc15..8bdbd3b1b 100644 --- a/src/gui/popups/popupmenu.h +++ b/src/gui/popups/popupmenu.h @@ -182,6 +182,8 @@ class PopupMenu final : public Popup, public LinkHandler void showNpcDialogPopup(const int npcId, const int x, const int y); + void showWindowPopup(Window *const window, const int x, const int y); + /** * Handles link action. */ -- cgit v1.2.3-70-g09d2