From 874aca61aeace594632a913c9d55dbf892c80f5f Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 7 Jul 2014 16:05:29 +0300 Subject: fix possible memory leak in texture compression detection. --- src/graphicsmanager.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/graphicsmanager.cpp') diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp index b82994d67..10eaea9ab 100644 --- a/src/graphicsmanager.cpp +++ b/src/graphicsmanager.cpp @@ -681,6 +681,7 @@ void GraphicsManager::updateTextureFormat() const { if (compressionFormat == 3) { + delete []formats; OpenGLImageHelper::setInternalTextureType( GL_COMPRESSED_RGBA_ARB); logger->log1("using ARB texture compression"); -- cgit v1.2.3-60-g2f50