From e8a4474319aca4a32869fa1ebb8b5ebbd98237f6 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 23 Aug 2013 21:49:42 +0300 Subject: save Client object into global variable. --- src/game.cpp | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index f4dc97ed6..80408f836 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -972,16 +972,7 @@ void Game::handleInput() #ifdef USE_SDL2 case SDL_WINDOWEVENT: { - switch (event.window.event) - { - // +++ need add other window events - case SDL_WINDOWEVENT_RESIZED: - Client::resize(event.window.data1, - event.window.data2, false); - break; - default: - break; - } + client->handleSDL2WindowEvent(event); break; } #else -- cgit v1.2.3-60-g2f50