From 4776e0efe9859d623939ffd48b95d9ca5fb8969a Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 7 Oct 2013 22:32:20 +0300 Subject: fix compilation error with SDL2. --- src/eventsmanager.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/eventsmanager.cpp') diff --git a/src/eventsmanager.cpp b/src/eventsmanager.cpp index 09234ec3f..0a626e5e5 100644 --- a/src/eventsmanager.cpp +++ b/src/eventsmanager.cpp @@ -23,6 +23,9 @@ #include "configuration.h" #include "client.h" #include "game.h" +#ifdef USE_SDL2 +#include "render/graphics.h" +#endif #include "logger.h" #include "mumblemanager.h" @@ -441,7 +444,7 @@ void EventsManager::handleSDL2WindowEvent(const SDL_Event &event) player_node->updateStatus(); player_node->updateName(); } - updateFrameRate(fpsLimit); + Game::instance()->updateFrameRate(fpsLimit); } } #else -- cgit v1.2.3-70-g09d2