From 612873fa462d74a31bdd3977dac7919376038275 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 9 Mar 2017 03:31:42 +0300 Subject: Simplify add/remove dirs and zips methods in virtfs. --- src/dyetool/client.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/dyetool/client.cpp') diff --git a/src/dyetool/client.cpp b/src/dyetool/client.cpp index 78678c3c7..d03616888 100644 --- a/src/dyetool/client.cpp +++ b/src/dyetool/client.cpp @@ -269,12 +269,12 @@ void Client::gameInit() // Add the main data directories to our PhysicsFS search path if (!settings.options.dataPath.empty()) { - VirtFs::addDirToSearchPath(settings.options.dataPath, + VirtFs::mountDir(settings.options.dataPath, Append_false); } // Add the local data directory to PhysicsFS search path - VirtFs::addDirToSearchPath(settings.localDataDir, + VirtFs::mountDir(settings.localDataDir, Append_false); TranslationManager::loadCurrentLang(); #ifdef ENABLE_CUSTOMNLS @@ -645,7 +645,7 @@ int Client::gameExec() "zip", Append_false); - VirtFs::addDirToSearchPath( + VirtFs::mountDir( settings.localDataDir + dirSeparator + settings.updatesDir + "/local/", Append_false); -- cgit v1.2.3-70-g09d2