From ca9e91c47d2a5ca4027329311b00a12f5647b5d6 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 29 Jul 2017 21:26:43 +0300 Subject: Add option to show player name at top or at bottom. Add also enum for badge draw type. --- src/defaults.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/defaults.cpp') diff --git a/src/defaults.cpp b/src/defaults.cpp index 698436614..24aa3452c 100644 --- a/src/defaults.cpp +++ b/src/defaults.cpp @@ -30,7 +30,9 @@ #include "enums/screendensity.h" +#include "enums/being/badgedrawtype.h" #include "enums/being/visiblename.h" +#include "enums/being/visiblenamepos.h" #include "enums/input/inputaction.h" @@ -88,6 +90,7 @@ DefaultsData* getConfigDefaults() AddDEF("speechBubbleAlpha", 1.0F); AddDEF("MostUsedServerName0", "server.themanaworld.org"); AddDEF("visiblenames", VisibleName::Show); + AddDEF("visiblenamespos", VisibleNamePos::Buttom); AddDEF("speech", CAST_S32(BeingSpeech::NO_NAME_IN_BUBBLE)); AddDEF("showgender", true); AddDEF("showlevel", false); @@ -394,7 +397,7 @@ DefaultsData* getConfigDefaults() AddDEF("ignorelogpackets", ""); AddDEF("disableLoggingInGame", false); AddDEF("sellShopName", "unnamed"); - AddDEF("showBadges", 1); + AddDEF("showBadges", BadgeDrawType::Top); AddDEF("tradescreenshot", false); AddDEF("skillAutotarget", true); AddDEF("logPlayerActions", false); -- cgit v1.2.3-60-g2f50