From 8292b80eac900ec5dd75d184063b7b35934e800a Mon Sep 17 00:00:00 2001 From: Thorbjørn Lindeijer Date: Sat, 21 Jan 2012 12:30:36 +0100 Subject: Allow resizing of the game in windowed mode Window positions are semi-smartly corrected as a result of the resize. Not supported when using OpenGL on Windows for now. Reviewed-by: Yohann Ferreira Conflicts: src/client.cpp src/client.h src/game.cpp src/gui/gui.cpp src/gui/widgets/window.cpp --- src/client.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/client.h') diff --git a/src/client.h b/src/client.h index 27e6249bd..29059e83a 100644 --- a/src/client.h +++ b/src/client.h @@ -38,6 +38,7 @@ class Button; class Desktop; +class Game; class LoginData; class Window; class QuitDialog; @@ -281,6 +282,8 @@ public: void writePacketLimits(std::string packetLimitsName); + void resizeVideo(int width, int height); + static bool limitPackets(int type); static bool checkPackets(int type); @@ -334,6 +337,7 @@ private: ServerInfo mCurrentServer; + Game *mGame; Window *mCurrentDialog; QuitDialog *mQuitDialog; Desktop *mDesktop; -- cgit v1.2.3-70-g09d2