From a80e10b7ba9771dca3fcddb3f0182a5aa1825226 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 7 Mar 2013 17:46:31 +0300 Subject: Fix server switch incorrect map loading. --- src/client.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/client.cpp') diff --git a/src/client.cpp b/src/client.cpp index ef4c2fd53..9346a30b6 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -1619,6 +1619,7 @@ int Client::gameExec() Net::getLoginHandler()->disconnect(); Net::getGameHandler()->disconnect(); + Net::getGameHandler()->clear(); mState = STATE_CHOOSE_SERVER; BLOCK_END("Client::gameExec STATE_SWITCH_SERVER") -- cgit v1.2.3-60-g2f50