From 34bd6e0b8e0fb74cc416550a52e6406c47fefea6 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 22 Aug 2016 19:35:22 +0300 Subject: Add some missing consts. --- src/beingequipbackend.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/beingequipbackend.cpp') diff --git a/src/beingequipbackend.cpp b/src/beingequipbackend.cpp index 22459cc24..75f135409 100644 --- a/src/beingequipbackend.cpp +++ b/src/beingequipbackend.cpp @@ -41,20 +41,21 @@ BeingEquipBackend::BeingEquipBackend(Being *const being) { const int idx = inventoryHandler-> convertFromServerSlot(CAST_S32(f)); - const int id = being->mSlots[f].spriteId; + const BeingSlot &slot = being->mSlots[f]; + const int id = slot.spriteId; if (id > 0 && idx >= 0 && idx < EQUIPMENT_SIZE) { Item *const item = new Item(id, ItemType::Unknown, 1, 0, - being->mSlots[f].colorId, + slot.colorId, Identified_true, Damaged_false, Favorite_false, Equipm_true, Equipped_true); - const CardsList &cards = being->mSlots[f].cardsId; + const CardsList &cards = slot.cardsId; if (!cards.isEmpty()) item->setCards(&cards.cards[0], maxCards); mEquipment[idx] = item; -- cgit v1.2.3-70-g09d2